Skip to content

About gs-texture-mesh,Excuse me, how do I extract textures into the Mesh grid? I mainly saw on the GitHub homepage that texrecon is used, but how do I obtain the materials inside ./textured_mesh? #97

@dadaaichifan

Description

@dadaaichifan

(gaustudio) zkx@ys:/data/zkx/gaustudio$ gs-texture-mesh --mesh /data/zkx/gaustudio/output/Truck/fused_mesh.ply --source-path /data/zkx/gaussian-splatting/gs-data/Truck --camera /data/zkx/gaussian-splatting/output/Truc
k/cameras.json --output-path ./output
Loading camera data from /data/zkx/gaussian-splatting/output/Truck/cameras.json
0%| | 0/251 [00:05<?, ?it/s]
Traceback (most recent call last):
File "/data/zkx/conda/envs/gaustudio/bin/gs-texture-mesh", line 33, in
sys.exit(load_entry_point('gaustudio', 'console_scripts', 'gs-texture-mesh')())
File "/data/zkx/gaustudio/gaustudio/scripts/texture_mesh.py", line 134, in main
_image = camera.image.to("cuda").permute(2, 0, 1)[None]
AttributeError: 'NoneType' object has no attribute 'to'

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions