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Dependencies.props
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25 lines (20 loc) · 1.08 KB
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<Project>
<Import Project="./GameFolder.props"/>
<PropertyGroup>
<BepInExPath>$(GameFolder)/BepInEx</BepInExPath>
<GameAssembliesPath>$(BepInExPath)/interop</GameAssembliesPath>
<CoreLibPath>$(BepInExPath)/core</CoreLibPath>
<PluginsPath>$(BepInExPath)/plugins</PluginsPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="$(CoreLibPath)/BepInEx.Unity.IL2CPP.dll" Private="True"/>
<Reference Include="$(CoreLibPath)/BepInEx.Core.dll" Private="True"/>
<Reference Include="$(CoreLibPath)/0Harmony.dll" Private="True"/>
<Reference Include="$(CoreLibPath)/Il2CppInterop.Common.dll" Private="True"/>
<Reference Include="$(CoreLibPath)/Il2CppInterop.Runtime.dll" Private="True"/>
<Reference Include="$(PluginsPath)/MTFO.dll" Private="True"/>
<Reference Include="$(GameAssembliesPath)/*.dll" Private="True"/>
<Reference Remove="$(GameAssembliesPath)/netstandard.dll"/>
<Reference Remove="$(GameAssembliesPath)/Newtonsoft.Json.dll"/>
</ItemGroup>
</Project>