| description | A list of every enum type related to the game's Datablocks |
|---|
No description provided.
- None - 0
- BossPhase0 - 1
- BossPhase1 - 2
- BossPhase2 - 3
- BossPhase3 - 4
- BossPhase4 - 5
- BossPhase5 - 6
- BossStateCombat - 11
- BossStateSpawn - 12
- BossStateRage - 13
- BossStateIntro - 14
- None - 0
- Melee - 1
- Ranged - 2
- Alarm - 3
- Defensive - 4
- Healing - 5
- GroupEnhance - 6
- Detection - 7
- DoorBreaker - 8
- SpawnChildren - 9
- Off - 0
- Agressive - 1
- Patrolling - 2
- Scout - 3
- Hibernate - 4
- None - 0
- RegenerationCap - 1
- RegenerationSpeed - 2
- HealSupport - 3
- ReviveSpeedSupport - 4
- ReviveStartHealthSupport - 5
- MeleeResistance - 6
- ProjectileResistance - 7
- InfectionResistance - 8
- DamageOverTime - 9
- Nanoswarm_Shield - 10
- Nanoswarm_Weakness - 11
- ExplosionResistance - 12
- PistolDamage - 50
- SMGDamage - 51
- DMRDamage - 52
- AssaultRifleDamage - 53
- CarbineDamage - 54
- AutoPistolDamage - 55
- HELDamage - 56
- ShotgunDamage - 58
- RevolverDamage - 59
- SniperDamage - 60
- BurstCannonDamage - 61
- MachineGunDamage - 62
- MachinePistolDamage - 63
- RifleDamage - 64
- BurstRifleDamage - 65
- DoubleTapRifle - 66
- BullpupRifleDamage - 67
- CombatShotgunDamage - 68
- ChokeModShotgunDamage - 69
- StandardWeaponDamage - 70
- SpecialWeaponDamage - 71
- GlueStrength - 100
- GlueEfficiency - 101
- SentryGunSpeed - 102
- SentryGunDamage - 103
- SentryGunLongRangeDamage - 104
- SentryGunShortRangeDamage - 105
- TripMineDamage - 106
- ScannerRechargeSpeed - 107
- AmmoSupport - 108
- HackingProficiency - 150
- ComputerProcessingSpeed - 151
- InitialAmmoStandard - 152
- InitialAmmoSpecial - 153
- InitialAmmoTool - 154
- FogRepellerEffect - 155
- GlowstickEffect - 156
- BioscanSpeed - 157
- MeleeDamage - 200
- MovementSpeed - 250
- MovementAcceleration - 251
- Unspecified - 1
- EnemyCripple - 2
- EnemyRunner - 4
- EnemyFiddler - 8
- EnemyLow - 16
- EnemyCrawlFlip - 32
- EnemyCrawl - 64
- EnemyGiant - 128
- EnemyBig - 256
- EnemyExploder - 512
- EnemyBirtherCrawlFlip - 1024
- EnemyPouncer - 2048
- Common - 0
- Uncommon - 1
- Rare - 2
- _COUNT - 3
- None - 0
- Corpse - 1
- Ground - 2
- Shelf - 4
- DigSite - 8
- Refinery - 16
- Storage - 32
- DataCenter - 64
- Lab - 128
- Floodways - 256
- AllComplex - 504
- Any - 4294967295
- None - 0
- Complex_Shared - 1
- Complex_Mining - 2
- Complex_Tech - 3
- Complex_Service - 4
- Startup - 5
- Gear_Weapon_Front - 20
- Gear_Weapon_Receiver - 30
- Gear_Weapon_Stock - 40
- Gear_Weapon_Sight - 50
- Gear_Weapon_Mag - 60
- Gear_Weapon_Flashlight - 70
- Gear_Tool_Main - 80
- Gear_Tool_Grip - 90
- Gear_Tool_Delivery - 100
- Gear_Tool_Payload - 110
- Gear_Tool_Targeting - 120
- Gear_Tool_Screen - 130
- Gear_Melee_Head - 140
- Gear_Melee_Neck - 150
- Gear_Melee_Handle - 160
- Gear_Melee_Pommel - 170
- Gear_Material - 200
- Enemies - 300
- S1 - 0
- S2 - 1
- S3 - 2
- S4 - 3
- S5 - 4
- S6 - 5
- S7 - 6
- S8 - 7
- S9 - 8
- S10 - 9
- S11 - 10
- S12 - 11
- S13 - 12
- S14 - 13
- S15 - 14
- S16 - 15
- S17 - 16
- S18 - 17
- S19 - 18
- S20 - 19
- None - 0
- IsInBioscan - 1
- IsOutsideBioscan - 2
- HasFullHealth - 3
- IsInFogRepellerRadius - 4
- IsNextToTeammate - 5
- IsLastManStanding - 6
- IsNextToGlowstick - 7
- HasFlashlightOff - 8
- HasFlashlightOn - 9
- IsCloseToEnemy - 10
- IsFarAwayFromEnemy - 11
- IsWieldingStandardWeapon - 12
- IsWieldingSpecialWeapon - 13
- IsWieldingTool - 14
- IsWieldingMelee - 15
- IsWieldingConsumable - 16
- IsWieldingResourcePack - 17
- IsWieldingHackingTool - 18
- IsWieldingCarryItem - 19
- HasLowHealth - 20
- HasHighHealth - 21
- HasLessThanAmmoSmall - 120
- HasMoreThanAmmoLarge - 132
- IsTeamAliveTwo - 140
- IsTeamAliveThree - 141
- IsTeamAliveFour - 142
- InitialState - 0
- Damage - 1
- Health - 2
- ProcessingSpeed - 3
- Tool - 4
- Muted - 0
- Bold - 1
- Aggressive - 2
- _COUNT - 3
- Helmet - 0
- Torso - 1
- Legs - 2
- Backpack - 3
- Palette - 4
- Face - 5
- Mining - 0
- Service - 1
- Tech - 2
- None - 0
- Neutral - 1
- AssaultRifle - 2
- Shotgun - 3
- Keypad - 4
- Circle - 5
- Normal - 0
- Low - 1
- None - 1
- Char_G - 2
- Char_T - 4
- Char_F - 8
- Char_O - 16
- IsClose - 0
- IsVeryClose - 1
- IsFarAway - 2
- HasFlashlight - 100
- HasMapper - 101
- HasScanner - 102
- HasGlueGun - 103
- HasLockCutter - 104
- HeavylyArmed - 105
- LowAmmo - 200
- PlentyAmmo - 201
- IdleTalk - 0
- PersonalEvent - 100
- TeamEvent - 200
- CombatEvent - 300
- None - 0
- Low - 25
- Medium - 50
- High - 75
- Always - 100
- Low - 0
- Medium - 1
- High - 2
- Unlimited - 0
- ShortCooldown - 1
- MediumCooldown - 2
- LongCooldown - 3
- OncePerSegment - 4
- OncePerExpedition - 5
- Ignore - 0
- LinkedToLayer - 1
- Independent - 2
- Exp1 - 0
- Exp2 - 1
- Exp3 - 2
- Exp4 - 3
- Exp5 - 4
- Exp6 - 5
- Exp7 - 6
- Small - 0
- Medium - 1
- Large - 2
- Artifact - 0
- PhysicalSample - 1
- LiquidSample - 2
- Data - 3
- Reality - 0
- Dimension_1 - 1
- Dimension_2 - 2
- Dimension_3 - 3
- Dimension_4 - 4
- Dimension_5 - 5
- Dimension_6 - 6
- Dimension_7 - 7
- Dimension_8 - 8
- Dimension_9 - 9
- Dimension_10 - 10
- Dimension_11 - 11
- Dimension_12 - 12
- Dimension_13 - 13
- Dimension_14 - 14
- Dimension_15 - 15
- Dimension_16 - 16
- Dimension_17 - 17
- Dimension_18 - 18
- Dimension_19 - 19
- Dimension_20 - 20
- MAX_COUNT - 21
- ARENA_DIMENSION - 22
- Include - 0
- Exclude - 1
- Hibernate - 0
- PureSneak - 1
- Detect - 2
- PureDetect - 3
- Patrol - 4
- Awake - 5
- Hunter - 6
- Melee - 0
- Ranged - 1
- Tank - 2
- Lurker - 3
- PureSneak - 4
- Scout - 5
- Patroller - 6
- Hunter - 7
- BirtherChild - 8
- MiniBoss - 9
- Boss - 10
- Easy - 0
- Medium - 1
- Hard - 2
- MiniBoss - 3
- Boss - 4
- MegaBoss - 5
- Biss - 6
- Buss - 7
- None - 0
- Force_One - 1
- Rel_25 - 2
- Rel_50 - 3
- Rel_75 - 4
- Rel_100 - 5
- Rel_15 - 6
- Rel_10 - 7
- Rel_05 - 8
- Weakling - 0
- Standard - 1
- Special - 2
- MiniBoss - 3
- Boss - 4
- None - 0
- Force_One - 1
- Rel_Value - 2
- CurrentArea - 0
- CurrentZone - 1
- Normal - 0
- AlwayBlock - 1
- AlwaysAllow - 2
- BlockedAndScrambled - 3
- UseCustomProgressionLock - 4
- UnlockedByExpedition - 5
- EnemyWaveSpawn - 0
- ElevatorBioscan - 1
- ThickFog - 2
- LightsOff - 3
- LightsOn - 4
- RemoveAir - 5
- Quick - 0
- Slow - 1
- Rifle - 0
- Pistol - 1
- Melee - 2
- CarryHeavy - 3
- Knife - 4
- Spear - 5
- None - 0
- player_enter_new_area - 1
- player_enter_new_zone - 2
- player_hacking_start - 3
- player_hacking_success - 4
- player_pickup_medikit - 5
- player_apply_medikit - 6
- player_pickup_ammokit - 7
- player_apply_ammokit - 8
- player_apply_disinfection - 9
- player_pickup_artifact - 10
- player_enter_terminal - 11
- player_exit_terminal - 12
- player_take_damage - 13
- player_take_friendly_fire - 14
- player_downed - 15
- player_revived - 16
- player_revived_2_total - 17
- player_revived_3_total - 18
- player_start_firing - 19
- player_stop_firing - 20
- player_fire_bullet - 21
- player_fire_glue - 22
- player_place_tripmine - 23
- player_place_sentrygun - 24
- enemy_scout_dead_from_melee - 25
- enemy_dead_from_melee - 26
- sticky_mine_explode - 27
- sentry_gun_fire - 28
- sentry_gun_ammo_depleated - 29
- weak_door_opening - 30
- weak_door_closing - 31
- weak_door_punched - 32
- weak_door_explode - 33
- security_door_opening - 34
- bioscan_start - 35
- bioscan_end - 36
- hibernating_enemy_spotted - 37
- hibernating_enemy_heartbeat - 38
- hibernating_enemy_wakeup - 39
- hibernating_enemy_dead - 40
- enemy_spotted - 41
- scout_enemy_spotted - 42
- scout_enemy_use_detect_ability - 43
- scout_enemy_found_player - 44
- scout_enemy_dead - 45
- enemy_striker_attack - 46
- enemy_shooter_attack - 47
- enemy_dead - 48
- enemy_big_attack - 49
- player_low_health - 50
- player_out_of_ammo_current_gear - 51
- player_out_of_ammo_all_gear - 52
- player_reload - 53
- player_revive_start - 54
- enemy_wave_spawned - 55
- player_downed_2_total - 56
- player_downed_3_total - 57
- player_downed_4_total - 58
- player_pickup_toolRefill - 59
- player_apply_toolRefill - 60
- player_pickup_commoditySmall - 61
- player_pickup_commodityMedium - 62
- player_pickup_commodityLarge - 63
- player_pickup_consumable - 64
- player_pickup_keycard - 65
- gs_Startup - 66
- gs_Offline - 67
- gs_NoLobby - 68
- gs_Lobby - 69
- gs_Slim - 70
- gs_FakeLobby - 71
- gs_Generating - 72
- gs_ReadyToStopElevatorRide - 73
- gs_StopElevatorRide - 74
- gs_ReadyToStartLevel - 75
- gs_InLevel - 76
- gs_AfterLevel - 77
- gs_CaptureRecall - 78
- gs_ExpeditionFail - 79
- gs_ExpeditionSuccess - 80
- gs_ExpeditionAbort - 81
- game_quit - 82
- term_Help - 83
- term_Commands - 84
- term_Cls - 85
- term_Exit - 86
- term_Open - 87
- term_Close - 88
- term_Activate - 89
- term_Deactivate - 90
- term_EmptyLine - 91
- term_InvalidCommand - 92
- term_DownloadData - 93
- term_ViewSecurityLog - 94
- term_Override - 95
- term_DisableAlarm - 96
- term_ActivateBeacon - 97
- term_Find - 98
- term_ShowList - 99
- term_Query - 100
- term_Locate - 101
- term_Ping - 102
- wobj_FindLocationInfo - 103
- wobj_FindLocationInfoHelp - 104
- wobj_GoToZone - 105
- wobj_GoToZoneHelp - 106
- wobj_InZoneFindItem - 107
- wobj_InZoneFindItemHelp - 108
- wobj_SolveItem - 109
- wobj_SolveItemHelp - 110
- wobj_GoToWinCondition - 111
- wobj_GoToWinConditionHelp - 112
- time_InLevel_0 - 113
- time_InLevel_5 - 114
- time_InLevel_15 - 115
- time_InLevel_30 - 116
- time_InLevel_45 - 117
- time_InLevel_60 - 118
- time_InLevel_90 - 119
- time_InLevel_120 - 120
- time_InLevel_150 - 121
- time_InLevel_180 - 122
- time_InLevel_210 - 123
- time_InLevel_240 - 124
- checkpoint_reload - 125
- new_user_registered - 126
- None - 0
- FireMode - 1
- Category - 2
- BaseItem - 3
- ItemFPSSettings - 4
- AudioSetting - 5
- MuzzleFlash - 6
- ShellCasing - 7
- Pattern - 8
- Palette - 9
- DecalA - 10
- DecalB - 11
- FrontPart - 12
- FrontPartAttachmentA - 13
- FrontPartAttachmentB - 14
- FrontPartPerk - 15
- ReceiverPart - 16
- ReceiverPartAttachment - 17
- ReceiverPartPerk - 18
- StockPart - 19
- StockPartPerk - 20
- SightPart - 21
- SightPartPerk - 22
- MagPart - 23
- MagPartPerk - 24
- FlashlightPart - 25
- FlashlightPartPerk - 26
- ToolMainPart - 27
- ToolMainPartPerk - 28
- ToolMainPartAttachment - 29
- ToolGripPart - 30
- ToolGripPartPerk - 31
- ToolDeliveryType - 32
- ToolDeliveryPart - 33
- ToolDeliveryPartPerk - 34
- ToolDeliveryPartAttachment - 35
- ToolPayloadType - 36
- ToolPayloadPart - 37
- ToolPayloadPartPerk - 38
- ToolTargetingType - 39
- ToolTargetingPart - 40
- ToolTargetingPartPerk - 41
- ToolScreenPart - 42
- ToolScreenPartPerk - 43
- MeleeHeadPart - 44
- MeleeHeadPartPerk - 45
- MeleeNeckPart - 46
- MeleeNeckPartPerk - 47
- MeleeHandlePart - 48
- MeleeHandlePartPerk - 49
- MeleePommelPart - 50
- MeleePommelPartPerk - 51
- PlatformPerkAID - 52
- PlatformPerkBID - 53
- PlatformPerkCID - 54
- Muzzle - 0
- ShellEject - 1
- Magazine - 2
- Sight - 4
- Flashlight - 5
- SightLook - 6
- LeftHand - 7
- RightHand - 8
- Receiver - 9
- Front - 10
- ToolGrip - 12
- ToolDelivery - 13
- ToolPayload - 14
- ToolTargeting - 15
- ToolScreen - 16
- ToolDetection - 17
- ToolScanning - 18
- MeleeHead - 20
- RotationPivot - 40
- GroundPlacement - 41
- HeadshotMulti - 0
- FirstShotInMagMulti - 1
- LastShotInMagMulti - 2
- DirectPlacement - 0
- DirectPlacementWithRemoteTrigger - 1
- Drone - 2
- LongRangeSemi - 3
- LongRangeBurst - 4
- LongRangeSemiRemoteTrigger - 5
- Explosive - 0
- Glue - 1
- Fire - 2
- Health - 3
- Alpha - 0
- EnemiesAndPlayer - 1
- Gamme - 2
- Delta - 3
- Zone_0 - 0
- Zone_1 - 1
- Zone_2 - 2
- Zone_3 - 3
- Zone_4 - 4
- Zone_5 - 5
- Zone_6 - 6
- Zone_7 - 7
- Zone_8 - 8
- Zone_9 - 9
- Zone_10 - 10
- Zone_11 - 11
- Zone_12 - 12
- Zone_13 - 13
- Zone_14 - 14
- Zone_15 - 15
- Zone_16 - 16
- Zone_17 - 17
- Zone_18 - 18
- Zone_19 - 19
- Zone_20 - 20
- None - 0
- Right - 1
- Left - 2
- Middle - 3
- None - 0
- StandardInventory - 1
- RundownSpecificInventory - 2
- SpawnedInLevel - 3
- CurrA - 0
- CurrB - 1
- CurrC - 2
- None - 0
- Keycard_SecurityBox - 1
- PowerGenerator_And_PowerCell - 2
- Locked_No_Key - 3
- Normal - 0
- Story - 1
- External - 2
- ExternalStory - 3
- ClosestToReactorNoPlayerBetween - 0
- InElevatorZone - 1
- OnObjectiveCompleted - 0
- WhenExitScanMakesProgress - 1
- TierA - 1
- TierB - 2
- TierC - 3
- TierD - 4
- TierE - 5
- Surface - 99
- Security - 0
- Apex - 1
- None - 0
- SessionSeed - 1
- BuildSeed - 2
- StaticSeed - 3
- Default - 0
- Align_0 - 1
- Align_1 - 2
- Align_2 - 3
- Align_3 - 4
- Align_4 - 5
- Align_5 - 6
- CycleAllAligns - 7
- None - 0
- StartupScreenData_1 - 1
- StartupScreenData_2 - 2
- StartupScreenData_3 - 3
- StartupScreenData_4 - 4
- Unspecified - 0
- None - 1
- Micro - 2
- Light - 3
- Heavy - 4
- ToDeath - 5
- InstantRagdollDeath - 6
- None - 0
- StandStill - 1
- PathMove - 2
- Knockdown - 3
- JumpDissolve - 4
- LiquidSnake - 5
- KnockdownRecover - 6
- Hitreact - 7
- ShortcutJump - 8
- FloaterFly - 9
- FloaterHitReact - 10
- Dead - 11
- ScoutDetection - 12
- ScoutScream - 13
- Hibernate - 14
- HibernateWakeUp - 15
- Scream - 16
- StuckInGlue - 17
- ShooterAttack - 18
- StrikerAttack - 19
- TankAttack - 20
- TankMultiTargetAttack - 21
- TentacleDragMove - 22
- StrikerMelee - 23
- ClimbLadder - 24
- Jump - 25
- BirtherGiveBirth - 26
- TriggerFogSphere - 27
- PathMoveFlyer - 28
- HitReactFlyer - 29
- ShooterAttackFlyer - 30
- DeadFlyer - 31
- DeadSquidBoss - 32
- ScreamFlyer - 33
- LowMidHigh - 0
- OnlyLow - 1
- OnlyHigh - 2
- OnlyMid - 3
- LowMid - 4
- MidHigh - 5
- LowHigh - 6
- Ascending - 7
- Descending - 8
- Unchanged - 9
- None - 0
- OnStart - 1
- OnMid - 2
- OnEnd - 3
- None - 0
- OpenSecurityDoor - 1
- UnlockSecurityDoor - 2
- AllLightsOff - 3
- AllLightsOn - 4
- PlaySound - 5
- SetFogSetting - 6
- DimensionFlashTeam - 7
- DimensionWarpTeam - 8
- SpawnEnemyWave - 9
- StopEnemyWaves - 10
- UpdateCustomSubObjective - 11
- ForceCompleteObjective - 12
- LightsInZone - 13
- LightsInZoneToggle - 14
- AnimationTrigger - 15
- SpawnEnemyOnPoint - 16
- SetNavMarker - 17
- StepProgressionObjective - 18
- SetWorldEventCondition - 19
- LockSecurityDoor - 20
- SetTerminalCommand - 21
- ActivateChainedPuzzle - 22
- LightOnWorldEventObject - 23
- AddToTimer - 24
- ResetTimer - 25
- WinOnDeath - 26
- ForceInstantWin - 27
- DialogueOnClosest - 28
- GetAchievement - 28
- ClearDimension - 30
- StartRepeatingFog - 31
- StopSustainedEvent - 32
- EventBreak - 999
- None - 0
- IgnoreFoundObjectiveItem - 1
- TriggerFoundObjectiveItemOnlyOnce - 2
- HSU_FindTakeSample - 0
- Reactor_Startup - 1
- Reactor_Shutdown - 2
- GatherSmallItems - 3
- ClearAPath - 4
- SpecialTerminalCommand - 5
- RetrieveBigItems - 6
- PowerCellDistribution - 7
- TerminalUplink - 8
- CentralGeneratorCluster - 9
- ActivateSmallHSU - 10
- Survival - 11
- GatherTerminal - 12
- CorruptedTerminalUplink - 13
- Empty - 14
- TimedTerminalSequence - 15
- GoToElevator - 0
- GoToExitGeo - 1
- WeaponMovementAnim - 0
- FrontPartAnim - 1
- LeftHandAnim - 2
- LeftHandMagAnim - 3
- ReceiverAnim - 4
- Sound - 5
- DoUpdateAmmo - 6
- Empty - 7
- StockAnim - 8
- RightHandAnim - 9
- MagazineAction - 10
- EjectCasing - 11
- Semi - 0
- Burst - 1
- Auto - 2
- SemiBurst - 3
- SentryGunSemi - 10
- SentryGunAuto - 11
- SentryGunBurst - 12
- SentryGunShotgunSemi - 13
- None - 0
- Security - 1
- BulkheadDoorController - 2
- DisinfectionStation - 3
- Strongbox - 4
- AirSupply - 5
- PowerGenerator - 6
- Terminal - 7
- SmallPickupItem - 8
- Sign - 9
- ResourceContainerWeak - 10
- ResourceContainerSecure - 11
- BigPickupItem - 12
- ResourceContainerCluster - 13
- Corpse - 14
- HydroStatisUnit - 15
- HydroStatisUnitCluster - 16
- CorpseCluster - 17
- SecurityTurret - 18
- GeneratorCluster - 19
- GroundSpawn - 20
- Dumbwaiter - 21
- Main - 0
- Secondary - 1
- Third - 2
- Towards_Random - 0
- Towards_Forward - 1
- Towards_Backward - 2
- Towards_Right - 3
- Towards_Left - 4
- From_Random - 0
- From_Start - 1
- From_AverageCenter - 2
- From_Furthest - 3
- From_BetweenStartAndFurthest - 4
- From_IndexWeight - 5
- None_0 - 0
- Pair_2 - 1
- Few_5 - 2
- Some_10 - 3
- SomeMore_15 - 4
- Many_20 - 5
- Alot_30 - 6
- Tons_50 - 7
- Random - 0
- Collapsed - 1
- Expansional - 2
- Directional_Forward - 3
- Directional_Backward - 4
- Directional_Right - 5
- Directional_Left - 6
- Directional_Random - 7
- None - 0
- Move - 1
- Rotate - 2
- Disable - 3
- OnStart - 0
- OnButtonA - 1
- OnButtonB - 2
- OnButtonX - 3
- OnButtonY - 4
- None - 0
- GearStandard - 1
- GearSpecial - 2
- GearClass - 3
- ResourcePack - 4
- Consumable - 5
- ConsumableHeavy - 6
- InPocket - 7
- InLevelCarry - 8
- Pickup - 9
- GearMelee - 10
- HackingTool - 11
- Never - 0
- Always - 1
- OnlyWarpToSpawnDimension - 2
- OnlyWarpToOtherDimension - 3
- English - 1
- French - 2
- Italian - 3
- German - 4
- Spanish - 5
- Russian - 6
- Portuguese_Brazil - 7
- Polish - 8
- Japanese - 9
- Korean - 10
- Chinese_Traditional - 11
- Chinese_Simplified - 12
- FloorUp - 0
- FloorDown - 1
- MainLayer - 0
- SecondaryLayer - 1
- ThirdLayer - 2
- StartLevel - 0
- MidLevel - 1
- EndLevel - 2
- SessionSeed - 0
- BuildSeed - 1
- FixedSeed - 2
- Weight_is_zeroToOne_startToEnd - 0
- Weight_is_exact_node_index - 1
- OnNodes_WallsAndCeiling - 0
- OnNodes_Ceiling_UpOnly - 1
- None - 0
- AlwaysAndOnlySpawnInRespawnerZones - 1
- General - 0
- Special - 1
- Emergency - 2
- Independent - 3
- Door - 4
- Sign - 5
- DoorImportant - 6
- MedicSmall - 0
- MedicBig - 1
- ArmorySmall - 2
- ArmoryBig - 3
- ResourcesSmall - 4
- ResourcesBig - 5
- ArtifactSmall - 6
- ArtifactBig - 7
- ObjectiveItem - 8
- LootSmall - 9
- LootBig - 10
- Health - 0
- Ammo - 1
- Battery - 2
- ArtifactBasic - 3
- ArtifactUncommon - 4
- ArtifactRare - 5
- ArtifactLegendary - 6
- ArtifactExotic - 7
- ObjectiveScavangeItem - 8
- None - 0
- Small - 1
- Large - 2
- Concrete - 1
- Metal - 2
- Glass - 4
- EnemyBody - 8
- EnemyWeakspot - 16
- Plastic - 32
- Mud - 64
- Gravel - 128
- SheetMetal - 256
- Catwalk - 512
- Wood - 1024
- PlayerBody - 2048
- WeakLockMelee - 4096
- Sand - 8192
- None - 0
- StartUp - 1
- MainMenu - 2
- ElevatorIdle - 3
- ElevatorGoingDown - 4
- Exploration - 5
- Tension - 6
- EncounterRegular - 7
- CombatRegular - 8
- CombatHidden - 9
- SurvivalRegular - 10
- SurvivalHidden - 11
- SurvivalExtreme - 12
- SurvivalEpicMoment - 13
- Silence - 14
- TensionMax - 15
- Theme - 16
- Testing - 17
- IntentionalCombatHidden - 18
- IntentionalCombatRegular - 19
- EncounterHidden - 20
- Both - 0
- Local - 1
- Sync - 2
- Shell_None - 0
- Shell_9mm - 1
- Shell_45_ACP - 2
- Shell_338 - 3
- Shell_12_Gauge - 4
- DigSite - 0
- Refinery - 1
- Storage - 2
- DataCenter - 3
- Lab - 4
- All - 5
- Floodways - 6
- Mining_Reactor - 7
- Plug_SubComplex_Transition - 8
- Tech_Reactor - 9
- Tech_Portal - 10
- Gardens - 11
- Mining_Portal - 12
- InRelationToClosestAlivePlayer - 0
- InSuppliedCourseNodeZone - 1
- InSuppliedCourseNode - 2
- InSuppliedCourseNode_OnPosition - 3
- ClosestToSuppliedNodeButNoBetweenPlayers - 4
- OnSpawnPoints - 5
- FromElevatorDirection - 6
- Normal - 0
- Fail - 1
- SpinningWaitDone - 2
- SpinningWaitNoDone - 3
- ProgressWait - 4
- Warning - 5
- None - 0
- Help - 1
- Commands - 2
- Cls - 3
- Exit - 4
- Open - 5
- Close - 6
- Activate - 7
- Deactivate - 8
- EmptyLine - 9
- InvalidCommand - 10
- DownloadData - 11
- ViewSecurityLog - 12
- Override - 13
- DisableAlarm - 14
- Locate - 15
- ActivateBeacon - 16
- Find - 17
- ShowList - 18
- Query - 19
- Ping - 20
- ReactorStartup - 21
- ReactorVerify - 22
- ReactorShutdown - 23
- WardenObjectiveSpecialCommand - 24
- TerminalUplinkConnect - 25
- TerminalUplinkVerify - 26
- TerminalUplinkConfirm - 27
- ListLogs - 28
- ReadLog - 29
- Start - 30
- TryUnlockingTerminal - 31
- WardenObjectiveGatherCommand - 32
- TerminalCorruptedUplinkConnect - 33
- TerminalCorruptedUplinkVerify - 34
- TimedConnectionSend - 35
- TimedConnectionVerify - 36
- UsedCommand - 37
- UniqueCommand1 - 38
- UniqueCommand2 - 39
- UniqueCommand3 - 40
- UniqueCommand4 - 41
- UniqueCommand5 - 42
- Info - 43
- MAX_COUNT - 44
- Normal - 0
- OnlyOnce - 1
- OnlyOnceDelete - 2
- Sleeping - 0
- Awake - 1
- PlayerInteracting - 2
- DataMining - 3
- Hacked - 4
- CodePuzzle - 5
- InputTest - 6
- ReactorError - 7
- AskToPlayLogAudio - 8
- DoPlayAudioFile - 9
- AudioLoopError - 10
- Ping - 11
- PasswordProtected - 12
- EnterPassword - 13