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f146b36: shaderCompiler: use clang for both x86_64 and arm64 under windows
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prog/tools/ShaderCompiler2/jamfile-common

Lines changed: 1 addition & 2 deletions
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PlatformArch_windows ?= x86_64 ;
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PlatformSpec_windows_x86_64 ?= clang ;
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PlatformSpec_windows_arm64 ?= vc17 ; # clang 15.0.7 crashes with dag_shaderModelVersion.h when building arm64
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PlatformSpec_windows ?= clang ;
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include $(Root)/prog/_jBuild/defPlatform.jam ;
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if ! $(Location) { Exit Location must be defined before including jamfile-common ; }
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