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docs(plan): code-grounded parallel dev-task breakdown (subagent→codex loop, 8.3/8.0/8.0)
Decomposes the demo-previewed roadmap into collision-free lanes by file domain so the team can develop in parallel. 4 rounds of subagent-edit → codex-review (需大改 → 需小改 → 可收敛): - 7 lanes by file domain (P Platform/Deploy · A GameEngine · B Arena contracts · C PredictionMarket · D MCP/keeper/infra · E wallet/write client · F read/visual); disjoint-file-domain table — every contested file (chain.ts→D, useArenaEngine.ts→F, app/me shell→E + ledger components→F, app/arena/market→E) has exactly one owner - new Lane P (Router slot / Deploy+Upgrade scripts / operator authorization / address+ABI sync) - Auth/Delegation decision gate: AgentRegistry operator is GLOBAL + onlyOwner — there is NO per-agent delegation, so "owner→operator 委托开关 (可收回)" needs either a global operator + off-chain toggle (default) or a new per-agent delegation task (A3) - gates + critical path corrected; make-the-demo-real mapping flags contract prerequisites (ability viz needs trace instrumentation B2; provenance needs Card metadata B3) - fixed stale facts vs current code (demo 2604 lines, existing Arena keeper, frontend reads ledgers via direct RPC not MCP, chain.ts event ABI drift, existing listing tools) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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