This is a feature request. I hope there would be a way to use asset manager to deal with install-time Asset Packs for Google Play.
Now I'm using PlayAssetDelivery ANE to get install time Asset Packs, but it is an AssetFile object. Is there a way to pass it to the Asset Manager so that the asset management flow would be the same for both iOS and Android? Thanks so much!
ref:https://github.com/airsdk/ANE-PlayAssetDelivery/wiki