Skip to content

[Feature Request] Caching Vectors for Rendering in the Canvas #1126

@Fancy2209

Description

@Fancy2209

#1121 and #1123 finally added the ability of drawing trough Vectors instead of Textures, but there is one problem with this, tesselating complex shapes is slow.

I am opening this issue because we should have a way to store Pretesselated Vectors, that can just be loaded from a file instead of having to tesselate everything when you want to draw them, not sure what the best way to implement this would be though.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions