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Unrelated minor doc update
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docs/LANGUAGES.md

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@@ -4,7 +4,7 @@ Some game information comes in several languages. Skyscraper provides several wa
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### Scraping Modules that Support Languages
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- screenscraper (game description and tags / genres)
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- Screenscraper (game description and tags / genres)
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Below follows a general list of supported languages. Not all languages are supported by all modules (the supporting module is noted inside the parenthesis for each language).
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docs/REGIONS.md

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## Scraping modules that support regions
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- screenscraper (pretty much all game information and media)
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- igdb (only release date)
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- mobygames (only cover artwork)
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- Screenscraper (pretty much all game information and media)
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- IGDB (only release date)
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- MobyGames (only cover artwork)
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Below follows a general list of supported regions. Not all regions are supported by all modules: The supporting modules are checkmarked for each region.
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docs/USECASE.md

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Skyscraper can gather data from several scraping modules / sources (set with `-s <MODULE>`). So you'd start by scraping the `snes` platform (set with `-p <PLATFORM>`) with one or more of those modules. Each time you do so, all of the data will be saved in the Skyscraper cache.
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```
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$ Skyscraper -p snes -s screenscraper
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Skyscraper -p snes -s screenscraper
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```
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This should have given you a lot of data for your games. But some of it might still be missing. So let's continue gathering some data from another module.
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```
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$ Skyscraper -p snes -s thegamesdb
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Skyscraper -p snes -s thegamesdb
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```
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Each time you scrape your roms with a new scraping module, all of the data that was gathered will be cached inside Skyscraper's internal resource cache. The cache can contain one of each resource for each of the scraping modules.
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By having gathered data from both sources (`screenscraper` _and_ `thegamesdb`) there's a good chance that you will get a complete result if the data from both is combined. And that's _exactly_ what Skyscraper can do for you.
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```
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$ Skyscraper -p snes
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Skyscraper -p snes
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```
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Running that command will generate a game list for the chosen frontend (default is EmulationStation). It combines all of the cached data into the most complete results. This phase also includes the artwork compositing. If you use a non-default frontend, you can configure this in Skyscraper's [configuration](CONFIGINI.md#frontend). Or you can set it on the [command-line](CLIHELP.md#-f-frontend).

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