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The initial position of the model created using Blender software during the simulation does not match the initial position when the model was created.
#2307
When Tasji created the model in Blender and imported it into Genesis, the position did not match as expected. Was it due to inconsistent definitions of the X, Y, and Z axes, or was there some other reason? For example, in the picture, the model was upright in Blender, but in the Genesis simulation, it was "lying on its side".
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When Tasji created the model in Blender and imported it into Genesis, the position did not match as expected. Was it due to inconsistent definitions of the X, Y, and Z axes, or was there some other reason? For example, in the picture, the model was upright in Blender, but in the Genesis simulation, it was "lying on its side".



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