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Update files for release
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30 files changed

+69
-3
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30 files changed

+69
-3
lines changed

C64Ass/Properties/AssemblyInfo.cs

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@@ -32,5 +32,5 @@
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion( "7.2.0.0" )]
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[assembly: AssemblyFileVersion( "7.2.0.0" )]
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[assembly: AssemblyVersion( "7.3.0.0" )]
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[assembly: AssemblyFileVersion( "7.3.0.0" )]

C64Studio/StudioCore.cs

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@@ -20,7 +20,7 @@ public class StudioCore
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public Executing Executing;
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public Tasks.TaskManager TaskManager;
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public bool ShuttingDown = false;
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public const string StudioVersion = "7.2";
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public const string StudioVersion = "7.3";
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public StudioTheme Theming;
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public static StudioCore StaticCore = null;

C64StudioRelease/shared content/Release Notes.txt

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@@ -17,6 +17,72 @@ Additionally to this C64 Studio comes with a charset, sprite and media editor.
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Version history:
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================
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14.11.2022 - 7.3: Fix: File Manager rename dialog would remove Shift-Spaces after double clicking a letter in the list
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Add: Preliminary Commander X16 support (charset, charscreen, sprites 16/256 colors)
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Fix: BASIC renumber issue with hard comments (they'd make line numbers skip)
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Fix: abort with error if implicit opcode ends with garbage
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Add: Commander X16 charset and hiRes 16 color charscreen support and sample
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Fix issue #72 (Maximized C64Studio starting up empty)
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Add: Preliminary Commander X16 support for 16 color text modes to charset and char screen
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Update: Map Editor selection display
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Re-Add: Map Editor - draw tiles with override color
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Fix: lzone label did not get cached comments
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Add: FileManager: Rename Export to BASIC variants to Open As
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Verify charscreen property reloading
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Add: Allow BASIC parser to recognize extended tokens inside REM (SB, TSB)
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Fix !lzone label not having comments
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Add: BASIC detect extended tokens inside REM
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Fix: inprecision in value table editor/export
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Add: BASIC files store case
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Add: !lzone pseudo op
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Fix: Potential crashes
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Add: Double click in debug breakpoint window jumps to source (if any)
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Fix: Overflowexception stopping mousewheel down scrolling in ImageListBox
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Fix: Character editor import with "Any" choice for color settings could crash
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Upd/Fix: Toggle upper/lower case would screw up shifted letters
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Upd: TSB dialect file, add new token CLS
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Hack/Fix: Keep bookmarks intact during replace all and followup undo/redo
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Fix: BASIC crash on nagivate back/forward, if it was not created by opening a file
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Fix: BASIC searching in lower case display now working (hopefully)
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Fix: new add label feature in disassembler
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Fix: Not switching GUI back from debug mode after stopping non debuggable emulator
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Add: Label concattenation via ##
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Add: Disassembler add label from address value
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Add: Starts of very rudimentary KickAss support
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Fix: Adjust caret height to actual line height
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Update: Tiny64 internal debugger, better IO reading (still a lot of VIC registers not properly handled)
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Add: Proper theming also for selected menu items, list view header and tab headers
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"Fix": Unit test for tan(45) would result in values extremely close to 1, but not exactly
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Fix: ImageListBox not removing scrollbar if content would fit exactly
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Fix: Restore Save As functionality as it was, it caused too much confusion
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Add: BASIC65 - VSYNC Token
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Add: Charscreen export to BASIC now properly handles colors >= 16 (Ctrl-A/Ctrl-D)
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Fix: File manager save of new created media not working
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Add: Line number color configurable
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Fix: triple click only react on left button
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Fix: Sprite editor preview, bg was not drawn transparent
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Fix: BASIC autoselect tokens in lowercase mode
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Add/Fix: Sprite editor - import errors are now written to the output window
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Fix: Another duplicate caret issue in FastColoredTextBox during dragging text
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Add: immediate label toggle in ASM file
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Refix icon/bitmap confusion of blue flag icon
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Add: WiC64 samples
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Fix: BASIC pressing enter in string entry mode now properly ends the line
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Fix: Typing ? inside comments is not expanded to PRINT anymore
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Add: Paste files from explorer are added/copied to the project
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Add: Option to toggle shortcut labels in ASM view
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Fix: Stray non-blinking caret after drag/drop of text inside FastColoredTextBox
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Fix: Compile Result stealing focus when put in foreground/unhidden
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Add: Disassembler, options for displaying addresses/data
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Add: Direct option for BASIC C64 Font size if using the internal font
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Fix: Pound character in !text/!pet
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Add: Rename solution
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Add: Build support for .NET 3.5 (original version), 4.8 and 6.0
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Fix issue #69 (VICE remote binary monitor interface hang)
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Fix: char screen editor - stupid bug that nixed all color in "affect only color" mode
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Add: Convert data statements from decimal to hex and vice versa
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Port project files to SDK format,
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06.07.2022 - 7.2: Update Mega65 samples
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Fix opcode doc formatting
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"Fix" potential errors in dir art import
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