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Add: ASM Hack to enable </> precedence over complete expression
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Fix: ASM - breakpoints were auto-shifted wrong on line insert/removal
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Add/Fix: ASM local labels defined outside for loops, but referenced inside are not re-labeled anymore
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Fix: !basic not correctly checking for line numbers >= 10000
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Fix: Borked images (MissingManifestException) on button images in PropCompileTarget (4.8 only?)
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WIP: ArrangedItemList seems to behave again WIP: Palette selection
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Fix: Label Dump file could have internal flags although specified not to have them
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Fix: File Manager block size always shown as 0 for Commodore disk images
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Fix: ASM crash, when referencing forward label inside macro
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WIP: Palette preferences
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Fix: ASM status info now only counting bytes/cycles from lines that are deemed selected (having the end cursor at index 0 does not count a line a selected)
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Add: ASM options for PO !sl
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Fix: Broken dialect file S-BASIC 65
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Add: BASIC/Assembler, built in text macro DATE
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Add: BASIC Resume, Trap, Restore also allow line numbers (renumber, label mode)
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BASIC: Enhance dialect file to allow for tokens with line numbers in later arguments (e.g. BASIC 7 COLLISION)
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Fix: BASIC proper auto detect of casing on first load (without meta data) Fix: Theming, color of MRU menu items was off
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Fix: BASIC Fixing the fix of setting BASIC dialect led to crashes on non project BASIC files
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Add: dialog location sanity check (keep dialogs on screen)
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Fix: CompileResult - show sub messages of overlapping block in intended order
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Fix: BASIC added as existing file now properly chooses correct BASIC dialect on opening Fix: ASM Segment overlapping warning also issues on empty segments Upd: Replace ListBox in ArrangedItemList
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Add: Disassembler Pressing delete on lists
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Fix: Help expanded per default (in case js is not working)
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Add ARM build, clean up gitignore
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Fix a few theming issues (area beside toolbars), solution explorer icons, treeview background color
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Fix: BASIC entry Fix: MediaTool sprite export
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Fix: Custom TreeView not following some colors Fix: pure black icons in dark theme
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Add: Remember column widths and popup dialog placement
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Add: Solution/Label Explorer/Outline: Keyboard base selection modes for TreeView similar to ListView
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Fix: Assembler: make char literals with more than one char collapse consistently to a single char (ParseLiteralValue didn't use the same behaviour than PODefine)
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Add: Print Preview dialog (allows resizing on the fly)
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Add: Print option in File menu, also proper setup for BASIC Add: Store last check state of repo creation in solution/project wizard
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Fix: late evaluation of PO with no blank before string literal was broken
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WIP: TreeView text selection Fix: Charset as binary export, edit field was enabled per default Fix: Eliminated race condition with idle tasks
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Add: !jumplist pseudo op (https://github.com/GeorgRottensteiner/C64Studio/issues/119)
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Add: Copy Element in Solution Explorer also copies properties Fix: Several TreeView/New Project dialog issues
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Add: Scrolling and panel resizing in graphic import dialog
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Fix: Binary Editor Interleave gets stuck in infinite loop with data size <= 1
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Upd: SpritePad import now working for version 2, 3, 4 (5 maybe?)
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Fix: Solution Explorer drag&drop of folder with subitem
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Fix: Add new project could clear the solution (project is not included anymore) on cancel. (Issue #117) Fix: Crash by Drag&Drop in Solution Explorer to the lowr part of the last node Fix: Charscreen editor PETSCII export was broken when first char of a line was to be inside quotes
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Fix: Charscreen editor, export for !pet, issue #116
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Add: !pseudopc nestable
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Fix: Assembler not resetting some type specific flags on type change
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Fix: More TreeView issues
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Fix: Sprite Export only uses padding byte for C64 sprites (https://github.com/GeorgRottensteiner/C64Studio/issues/113 and 114)
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Fix: Commodore Disk images, file deletion was not clean, blocks kept accumulating.
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Fix: Several treeview fixes Add: Commander X16 samples with sprites in BASIC
Fix: More project/solution menu fun Add: BASIC macro mode, only insert {SPACE} if more than one
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Fix: BASIC Un-Quote mode only applies to string literals, not to general source code! ({SPACE})
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Fix: Charset editor - embarrassing range bugs
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Fix: Add/Delete nodes sometimes shows empty gaps
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Fix: Solution Explorer, display active element with bold style
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Fix: Broken release for GIT support (crash when creating new project with GIT)
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Fix: Solution Explorer rename file forgot extension
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RC1: Solution Explorer - TreeView replaced Fix: !pet/!scr/!text/!raw would add null bytes if a expression with a string literal in front would be used Fix: New Project/New Solution not closing existing project if canceled, also not saving an empty .s64 over the existing one
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Add: Solution Explorer -> Paste option also appears on project Add: Solution/Project Wizard -> Notify user if solution or project file already exists
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Add: Saveas prefill with original filename
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Upd: DecentForms treeview in Outline
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Fix: SpriteEditor preview resizing issues Fix: Image import of 4-bit and odd sized images Add: SpriteEditor export for S-BASIC SPRDEF Fix: Assembler - loops in inactive scope were not properly closed
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Fix: GetPreferredSize was botched, e.g. floating help window was restored to 20x20
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30.05.2024 - 7.8: Fix: BASIC files opened from FileManager (extracted from image) did not convert PETCAT compatilibity chars.
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Fix: Graphic Screen Editor - Zoom was displayed messed up
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Add: Default charsets for Mega65 FCM Add/Fix: Label Explorer using DecentForms TreeView
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