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Description
Describe the bug
When using WaterDogPE proxy (https://github.com/WaterdogPE/WaterdogPE) to connect to the Geyser server, everyones IP and XUID is the same as the proxy's.
For pocketmine, a plugin is used to retrieve the clients real IP/XUID from the Waterdog_X
value of login packet client data.
(https://github.com/supercrafter333/WaterdogPE-IP-XUID-Fixer)
Could something like this be done for Geyser, please?
To Reproduce
Setup a WaterDogPE proxy and add geyser server to it
Join through proxy
Check IP of all players on Geyser server who have joined through the proxy
Expected behaviour
Players real IP is retrieved and applied
Screenshots / Videos
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Server Version and Plugins
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Geyser Dump
No response
Geyser Version
2.02-SNAPSHOT (0829b5c)
Minecraft: Bedrock Edition Version
1.18.12
Additional Context
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