Open
Description
Describe the bug
The packets for dismounting don't seem to be translated for fake packet based entities, since trying ti dismount a fake armorstand puts the player back on it again.
To Reproduce
- Create a fake armorstand
- Ride the fake armorstand
- Try dismounting the fake armorstand
- It puts you back on the armorstand after letting you walk a bit
Expected behaviour
Let you dismount the entity without putting the player back on it again
Geyser Version
2.1.2-SNAPSHOT (git-master-505c065)
Minecraft: Bedrock Edition Device/Version
1.20.12
Activity