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Non-functionality of custom arrows with applied texture with Geyser #4881

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@MirMiksan

Description

@MirMiksan

Describe the bug

Non-functionality of custom arrows with applied texture with Geyser

When adding a texture to the item tipped_arrow with custom effects, it stops working with the bow and crossbow.

I created a texture pack, registered the texture in custom_mappings as follows:

json

{
"format_version": 1,
"items": {
"minecraft:tipped_arrow": [
{
"name": "tochennaia",
"custom_model_data": 3002,
"display_name": "§4[★]§6 Honed Arrow",
"icon": "tochennaia",
"creative_group": "itemGroup.name.arrow",
"allow_offhand": true,
"texture_size": 16,
"creative_category": 2
}
]
}
}

To Reproduce

But after adding the texture to the arrows, they stopped working with the bow, and the bow and crossbow just stopped fire

Expected behaviour

I would appreciate it if you could fix this abnormal behavior of the arrows when adding a texture to them.

Screenshots / Videos

photo_2024-07-20_17-37-03
https://youtu.be/lRWBIA00XQM

Server Version and Plugins

Paper 1.20.4

Geyser Dump

1

Geyser Version

2.4.0-b589 (git-master-ff1e1dd)

Minecraft: Bedrock Edition Device/Version

No response

Additional Context

No response

Activity

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    Can't FixWhen (as of the information we know) it is impossible to fixMissing Client FeatureWhen the Bedrock client is missing a feature that Java Edition has

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