Description
Describe the bug
Non-functionality of custom arrows with applied texture with Geyser
When adding a texture to the item tipped_arrow with custom effects, it stops working with the bow and crossbow.
I created a texture pack, registered the texture in custom_mappings as follows:
json
{
"format_version": 1,
"items": {
"minecraft:tipped_arrow": [
{
"name": "tochennaia",
"custom_model_data": 3002,
"display_name": "§4[★]§6 Honed Arrow",
"icon": "tochennaia",
"creative_group": "itemGroup.name.arrow",
"allow_offhand": true,
"texture_size": 16,
"creative_category": 2
}
]
}
}
To Reproduce
But after adding the texture to the arrows, they stopped working with the bow, and the bow and crossbow just stopped fire
Expected behaviour
I would appreciate it if you could fix this abnormal behavior of the arrows when adding a texture to them.
Screenshots / Videos
Server Version and Plugins
Paper 1.20.4
Geyser Dump
1
Geyser Version
2.4.0-b589 (git-master-ff1e1dd)
Minecraft: Bedrock Edition Device/Version
No response
Additional Context
No response
Activity