Description
Describe the bug
Client can't load chunks after moving Minecraft window
To Reproduce
- Create a fresh paper server with geyser and floodgate plugins installed
- Before entering the server, make sure the client's render distance is lower than the server's view distance (10) otherwise this bug will not happen
- Once logged in, open the pause screen by pressing esc and then move the Minecraft window. The chunks will be flickering.
- Trying to move away, chunks will be limited because invisible blocks prevent the player from moving to chunks that have not been loaded. Player will receive a message:
Chunk still loading. You may encounter some mild performance issues
Expected behaviour
Chunks can still be loaded by the client after moving the Minecraft window.
Screenshots / Videos
Server Version and Plugins
Paper server
[15:16:49 INFO]: ℹ Server Plugins (2):
[15:16:49 INFO]: Bukkit Plugins:
[15:16:49 INFO]: - floodgate, Geyser-Spigot
[15:33:50 INFO]: Checking version, please wait...
[15:33:52 INFO]: This server is running Paper version 1.21.4-187-main@1d5e5a5 (2025-02-28T19:53:30Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)
You are running the latest version
Geyser Dump
https://dump.geysermc.org/pmLuxZZb6Scoxfh0DycCuDkdw340fHk2
Geyser Version
2.6.1-b779 (git-master-758700c)
Minecraft: Bedrock Edition Device/Version
1.21.62 Windows 11
Additional Context
When the chunk won't load, changing the render distance setting in the client (still lower than/equal to the server's view distance) will make the end of the chunk that won't load loadable again. However, again, moving the Minecraft window will stop the chunk from loading.
The client will no longer experience this bug after changing the render distance setting on the client to anything after changing it to higher than the server's view distance.
I can confirm that this is not a Minecraft bug because I have tried this with BDS server 1.21.60.10 (the chunks still flicker but can be loaded).
Activity