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GeyserConnect
AwesomestCode edited this page Nov 21, 2020
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GeyserConnect is a version of Geyser that allows you to join multiple servers using a single GeyserMC proxy.
(For GeyserConnect to work you need 2 UDP ports open, by default these are 19132
and 19133
.)
- Download the latest build from Jenkins
- Edit the config as needed
- Start the server as you do with a normal Geyser install. EG:
java -Xms1024M -jar GeyserConnect.jar
(More info on Creating a Startup Script) - Connect to it to make sure its all working.
There are both DNS (using bind9) and Docker configs in the repo if you would like to use them.
-
address
- The IP address that will listen for connections. -
remote-address
- The IP address to forward players to, this needs to be accessible by the client. Set it toauto
to grab your public IP automatically. -
port
- The port that will listen for connections. -
debug-mode
- If debug messages should be sent through console. -
max-players
- Maximum amount of players that can connect. -
motd
- MOTD to display. -
geyser
-
port
- The port that will listen for connections. -
debug-mode
- If debug messages should be sent through the console, has to be enabled in both places to work. -
shutdown-time
- The time to wait after the last player disconnects to shutdown the proxy, in seconds. Set to -1 to disable.
-
-
servers
- A list of servers to show for everyone build fromaddress
,port
,name
,online
andbedrock
all optional apart from address. -
custom-servers
-
enabled
- Should custom servers be enabled for users. -
max
- Max amount of custom servers per user. -
storage-type
- Storage engine for custom servers. Can bejson
,sqlite
,mysql
-
mysql
- Connection information for the MySQL database if enabled
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The default config can be found here.
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