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Description
- Add area minimaps to area references
- Add worldmap to area references
- Add sample animations to Avatar Naming pages
- Add CLUA screenshot to CLUA pages
- Add spell icons to spell pages
- Tokens for IWD1, PST
- Detail lightmaps
- Actions - link #242 to stats.ids (IWD1, IWD2)
- Rewrite triggers (BG1, BG2, IWD1, IWD2, PST)
- Improve grammar BCS, DLG, INI
- Add missing 2DA files
- Label probability 1 and probability 2 as low bound and high bound
- Document file precendence: plt -> bam / vef -> vvc -> bam
- Document inventory bam sequences: sequence 0 = large, sequence 1 = small
- Document disease (IIRC implemented via effect with primary type = 16)
- Note the correct slots in IWD2 slots.ids (not just miscx)
- Document overlay rain tiles: http://forums.blackwyrmlair.net/index.php?showtopic=805
- Document Bit Globals: http://forums.pocket...ic,16931.0.html
- Better PLT description - are we the same as NWN: https://web.archive....=article&sid=51
- IWD2, use ClassEX not class_ALL
- Document the known empty scripting actions
- 6 (crash)
- 12 (crash)
- 32] (empty)
- 35 (empty)
- PST actions: http://gibberlings3....showtopic=17662
- Document the DeathMatch actions
- 303 73 82 DeathMatchPositionGlobal(S:Areaname_,P:Dest_,I:Player*)
- 304 73 82 DeathMatchPositionArea(S:Areaname_,P:Dest_,I:Player*)
- 305 73 82 DeathMatchPositionLocal(S:Areaname_,P:Dest_,I:Player*)
- Include the BG1 sound slot info: http://www.blackwyrm.../bsoundsets.php
- Document spells removed when importing a character into BG2 (i.e. WIZARD_DELETED / SPWI801)
- Document how the 'write magic' button appears (i.e. type = scroll, with 2 extended headers)