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Animation type 1000 monster quadrant possibly contains incomplete directions #204

@Incrementis

Description

@Incrementis

Source: https://gibberlings3.github.io/iesdp/file_formats/ie_formats/ini_anim.htm#formINI_type_1000_1

ISSUE:
Available orientations (sequence → direction):

  • 0 → S, 1 → S, 2 → SW, 3 → SW, 4 → W, 5 → W, 6 → NW, 7 → NW, 8 → N, 9 → N
  • 10 → NE, 11 → NE, 12 → E, 13 → E, 14 → SE, 15 → SE

Could be

  • 0 → S, 1 → SSW, 2 → SW, 3 → WSW, 4 → W, 5 → WNW, 6 → NW, 7 → NNW, 8 → N, 9 → NNE
  • 10 → NE, 11 → ENE, 12 → E, 13 → ESE, 14 → SE, 15 → SSE

EXAMPLE:
The animations in BG2EE doesn't seem to use more than 8 directions for this animation type (at least, that's what my findings suggests), so there's no guarantee that the suggested extended directions will work. However, it's certainly possible. For example, 1100.INI contains extend_direction_test=9, which indicates that more directions are available even when not in use.

Review/testing is needed.

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