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EmojiReactionUsersInner.md

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EmojiReactionUsersInner

Properties

Name Type Description Notes
User User
ReactedAt string

Methods

NewEmojiReactionUsersInner

func NewEmojiReactionUsersInner(user User, reactedAt string, ) *EmojiReactionUsersInner

NewEmojiReactionUsersInner instantiates a new EmojiReactionUsersInner object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEmojiReactionUsersInnerWithDefaults

func NewEmojiReactionUsersInnerWithDefaults() *EmojiReactionUsersInner

NewEmojiReactionUsersInnerWithDefaults instantiates a new EmojiReactionUsersInner object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetUser

func (o *EmojiReactionUsersInner) GetUser() User

GetUser returns the User field if non-nil, zero value otherwise.

GetUserOk

func (o *EmojiReactionUsersInner) GetUserOk() (*User, bool)

GetUserOk returns a tuple with the User field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUser

func (o *EmojiReactionUsersInner) SetUser(v User)

SetUser sets User field to given value.

GetReactedAt

func (o *EmojiReactionUsersInner) GetReactedAt() string

GetReactedAt returns the ReactedAt field if non-nil, zero value otherwise.

GetReactedAtOk

func (o *EmojiReactionUsersInner) GetReactedAtOk() (*string, bool)

GetReactedAtOk returns a tuple with the ReactedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetReactedAt

func (o *EmojiReactionUsersInner) SetReactedAt(v string)

SetReactedAt sets ReactedAt field to given value.

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