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docs: update wiki URLs in code (#413)
As noticed by @Qubus0 wiki URLs in the code needed to be changed to use the GMLWiki
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CONTRIBUTING.md

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@@ -49,8 +49,8 @@ ModLoaderLog.info(
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## Documentation
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The documentation for this project is located in the repository's wiki. Please make sure to update the relevant documentation pages when making changes to the code. If you're not sure what needs to be updated, please ask in your pull request or issue.
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*Note that you will mostly edit the [Upcoming Features](https://github.com/GodotModding/godot-mod-loader/wiki/Upcoming-Features) page, where all changes to the dev branch are documented until they become part of the next major update.*
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The documentation for this project is located at [GMLWiki](https://github.com/GodotModding/gmlwiki). Please make sure to update the relevant documentation pages when making changes to the code. If you're not sure what needs to be updated, please ask in your pull request or issue.
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*Note that you will mostly edit the [Upcoming Features](https://wiki.godotmodding.com/#/misc/upcoming_features) page, where all changes to the dev branch are documented until they become part of the next major update.*
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## Communicating over Discord
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We use Discord for communication and collaboration. You can join our Discord server at [discord.godotmodding.com](https://discord.godotmodding.com). Please use appropriate channels for your discussions and keep conversations respectful and on-topic.
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## Thank you!
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We appreciate your contributions and look forward to working with you.
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We appreciate your contributions and look forward to working with you.

addons/mod_loader/internal/file.gd

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@@ -45,7 +45,7 @@ static func _get_json_string_as_dict(string: String) -> Dictionary:
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# Load the mod ZIP from the provided directory
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static func load_zips_in_folder(folder_path: String) -> Dictionary:
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var URL_MOD_STRUCTURE_DOCS := "https://github.com/GodotModding/godot-mod-loader/wiki/Mod-Structure"
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var URL_MOD_STRUCTURE_DOCS := "https://wiki.godotmodding.com/#/guides/modding/mod_structure"
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var zip_data := {}
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var mod_dir := Directory.new()

addons/mod_loader/resources/mod_manifest.gd

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# Handles deprecation of the single string value in the compatible_mod_loader_version.
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func _handle_compatible_mod_loader_version(mod_id: String, godot_details: Dictionary) -> Array:
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var link_manifest_docs := "https://github.com/GodotModding/godot-mod-loader/wiki/Mod-Files#manifestjson"
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var link_manifest_docs := "https://wiki.godotmodding.com/#/guides/modding/mod_files?id=manifestjson"
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var array_value := ModLoaderUtils.get_array_from_dict(godot_details, "compatible_mod_loader_version")
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# If there are array values

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