-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathMineshafts.csproj
More file actions
78 lines (73 loc) · 3.65 KB
/
Mineshafts.csproj
File metadata and controls
78 lines (73 loc) · 3.65 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>NET462</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup>
<Version>1.0.7</Version>
<LangVersion>10</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\mineshafts" />
<EmbeddedResource Include="Configuration\DefaultConfig.cfg" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\BepInEx\core\0Harmony.dll</HintPath>
</Reference>
<Reference Include="assembly_guiutils_publicized">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\valheim_Data\Managed\publicized_assemblies\assembly_guiutils_publicized.dll</HintPath>
</Reference>
<Reference Include="assembly_utils_publicized">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\valheim_Data\Managed\publicized_assemblies\assembly_utils_publicized.dll</HintPath>
</Reference>
<Reference Include="assembly_valheim_publicized">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\valheim_Data\Managed\publicized_assemblies\assembly_valheim_publicized.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<!-- <Reference Include="ServerSync">
<HintPath>..\valheim_references_additional\ServerSync.dll</HintPath>
</Reference>
<Reference Include="ShaderReplacer">
<HintPath>..\valheim_references_additional\ShaderReplacer.dll</HintPath>
</Reference> -->
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\unstripped_corlib\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\unstripped_corlib\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\unstripped_corlib\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\unstripped_corlib\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\unstripped_corlib\UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\unstripped_corlib\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:\SteamLibrary\steamapps\common\Valheim\unstripped_corlib\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
</Project>