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Issues: GrangerHub/tremulous-game-logic
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Add an enemy kill sound.
accepted
issues that the core development team has accepted for inclusion
combat
related to damage, health, armor, weapons, death, and/or gibbing.
enhancement
sound
weapon
specific to an existing or new weapon, and/or specific to weapons in general.
Find a new better less subtle sound for humans' nearby invisible basilisk indication.
accepted
issues that the core development team has accepted for inclusion
class
specific to an existing or new class, and/or specific to classes in general.
enhancement
game mode
Related to the game mode system or specific game modes
sound
swirl
Related to the swirl game mode
Find appropriate new sounds for the rifle fire and the lasgun fire.
accepted
issues that the core development team has accepted for inclusion
human team
specific to the human team
sound
weapon
specific to an existing or new weapon, and/or specific to weapons in general.
Predict forces from and corresponding firing/explosion effects of buildables/deployables/missiles where possible
accepted
issues that the core development team has accepted for inclusion
buildable
specific to an existing or new buildable, and/or specific to buildables in general.
class
specific to an existing or new class, and/or specific to classes in general.
combat
related to damage, health, armor, weapons, death, and/or gibbing.
deployable
specific to an existing or new deployable, and/or specific to the deployable system in general.
feature
game mode
Related to the game mode system or specific game modes
movement/physics
related to the movements of and "physical" interactions between entities.
prediction
related to client prediction
refactor
sound
system
Related to specific systems, existing or new.
visual effects
weapon
specific to an existing or new weapon, and/or specific to weapons in general.
Support for custom reload sounds
accepted
issues that the core development team has accepted for inclusion
enhancement
sound
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