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-12259
lines changed

cspell.json

+8-3
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@@ -11,15 +11,20 @@
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"name": "javascript-words",
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"path": "./spellcheck/javascript-words.txt",
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"addWords": true
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},
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{
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"name": "artist-names",
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"path": "./spellcheck/artist-names.txt",
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"addWords": true
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}
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],
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"dictionaries": [
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"dnd-words",
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"javascript-words"
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"javascript-words",
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"artist-names"
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],
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"ignorePaths": [
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"./spellcheck/dnd-words.txt",
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"./spellcheck/javascript-words.txt",
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"./spellcheck/*.txt",
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"node_modules",
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"lib/",
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"js/sw-files.js"

data/adventure/adventure-dd.json

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"path": "book/EGW/110-05-03.png"
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},
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"width": 1496,
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"height": 1000
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"height": 1000,
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"credit": "Brian Valeza"
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}
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]
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},
@@ -630,7 +631,8 @@
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"type": "internal",
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"path": "book/EGW/thumbnail/111-5.4-lower-hupperdook.webp"
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},
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"id": "000"
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"id": "000",
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"credit": "Deven Rue"
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},
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{
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"type": "image",
@@ -650,7 +652,8 @@
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},
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"mapParent": {
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"id": "000"
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}
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},
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"credit": "Deven Rue"
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}
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]
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},
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"offsetY": -9
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},
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"imageType": "map",
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"id": "7bc"
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"id": "7bc",
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"credit": "Deven Rue"
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},
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{
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"type": "image",
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"imageType": "mapPlayer",
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"mapParent": {
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"id": "7bc"
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}
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},
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"credit": "Deven Rue"
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}
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]
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},
@@ -982,7 +987,8 @@
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"offsetY": -72
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},
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"imageType": "map",
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"id": "7bb"
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"id": "7bb",
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"credit": "Deven Rue"
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},
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{
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"type": "image",
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"mapParent": {
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"id": "7bb",
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"autoScale": true
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}
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},
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"credit": "Deven Rue"
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}
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]
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},
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"offsetY": 47
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},
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"imageType": "map",
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"id": "7ba"
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"id": "7ba",
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"credit": "Deven Rue"
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},
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{
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"type": "image",
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"imageType": "mapPlayer",
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"mapParent": {
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"id": "7ba"
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}
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},
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"credit": "Deven Rue"
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}
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]
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},
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"type": "internal",
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"path": "book/EGW/thumbnail/117-5.8-stahlmasts-lair.webp"
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},
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"id": "001"
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"id": "001",
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"credit": "Deven Rue"
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},
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{
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"type": "image",
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"mapParent": {
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"id": "001",
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"autoScale": true
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}
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},
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"credit": "Deven Rue"
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}
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]
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},

data/adventure/adventure-efr.json

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"path": "adventure/EFR/144-4-13.png"
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},
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"width": 1500,
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"height": 485
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"height": 485,
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"credit": "Wayne Reynolds"
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}
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]
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}
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"hrefThumbnail": {
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"type": "internal",
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"path": "adventure/EFR/thumbnail/145-map414_terminus.webp"
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}
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},
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"credit": "Dyson Logos"
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},
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{
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"type": "image",
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},
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"mapParent": {
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"id": "000"
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}
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},
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"credit": "Dyson Logos"
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}
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]
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}
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"path": "adventure/EFR/147-4-14.png"
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},
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"width": 841,
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"height": 1000
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"height": 1000,
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"credit": "Charlie Wen"
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}
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]
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}

data/adventure/adventure-fs.json

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"type": "internal",
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"path": "book/EGW/thumbnail/118-5.9-croaker-cave.webp"
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},
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"id": "000"
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"id": "000",
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"credit": "Deven Rue"
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},
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{
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"type": "image",
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},
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"mapParent": {
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"id": "000"
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}
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},
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"credit": "Deven Rue"
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}
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]
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},
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},
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"title": "Sailing to Eiselcross",
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"width": 1496,
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"height": 1000
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"height": 1000,
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"credit": "Marcela Medeiros"
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},
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{
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"type": "entries",
@@ -2747,7 +2750,8 @@
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"type": "internal",
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"path": "book/EGW/thumbnail/120-5.10-salsvault.webp"
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},
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"id": "001"
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"id": "001",
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"credit": "Deven Rue"
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},
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{
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"type": "image",
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},
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"mapParent": {
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"id": "001"
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}
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},
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"credit": "Deven Rue"
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}
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]
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}

data/adventure/adventure-hftt.json

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"path": "adventure/HftT/000-c101.png"
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},
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"width": 1518,
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"height": 1549
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"height": 1549,
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"credit": "Stan!"
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},
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{
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"type": "section",
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"type": "internal",
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"path": "adventure/HftT/thumbnail/001-c102.webp"
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},
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"id": "03b"
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"id": "03b",
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"credit": "Stan!"
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},
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{
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"type": "entries",
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"path": "adventure/HftT/002-c103.png"
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},
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"width": 403,
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"height": 1000
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"height": 1000,
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"credit": "Stan!"
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},
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"The knight is at the far end of a long hallway (60 feet from the group). He says he knows their quest is to slay a great monster. He'll help them if they solve his two riddles.",
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"The {@b first riddle} is simple. All they have to do is catch him. He runs around the corner and calls back:",
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"path": "adventure/HftT/003-c104.png"
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},
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"width": 1869,
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"height": 1000
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"height": 1000,
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"credit": "Stan!"
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},
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{
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"type": "entries",
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"path": "adventure/HftT/004-c105.png"
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},
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"width": 650,
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"height": 1000
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"height": 1000,
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"credit": "Stan!"
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}
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]
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}
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"path": "adventure/HftT/005-c106.png"
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},
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"width": 685,
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"height": 1000
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"height": 1000,
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"credit": "Stan!"
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},
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"The thessalhydra uses the Upside Down as a way to return to its lair without being tracked. The lair is a cave where the Material Plane and the Upside Down touch. A special plant grows there\u2014a plant whose flowers bloom in both worlds. These flowers can be used to cross between worlds if you perform a certain ritual. A key component of this ritual is blood from a monstrosity (a type of creature). The thessalhydra is a monstrosity, so it can use its own blood to open a gateway.",
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"The Proud Princess can point them to the cavern where the flowers grow, but if the characters want to open a gateway, they'll also need the blood of a monstrosity. Luckily, she knows of one that has been stalking around the Upside Down lately: a {@creature demogorgon|HftT}!",
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"path": "adventure/HftT/006-c107.png"
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},
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"width": 603,
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"height": 1000
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"height": 1000,
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"credit": "Stan!"
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},
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"A demogorgon is a monstrosity the size and shape of an adult human, but its mouth fills its face and opens like a blooming flower. One currently lives in the Upside Down, and no one knows where it came from originally. It's incredibly strong and can heal itself from damage it takes (even here in the Upside Down). Like a shark, a demogorgon is drawn to the scent of blood, and goes into a frenzy when blood is near.",
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"The Proud Princess says that they need a few ounces of blood from the creature to open a gateway (filling an empty potion vial will do nicely, but let the characters solve the problem). If the {@creature demogorgon|HftT} is killed, they can get the blood easily. But let them try other ways if they don't want to fight to the death. For example, they can get blood off a sword blade immediately after it strikes and damages the creature (they must do this four times to get enough blood)."
@@ -3894,7 +3901,8 @@
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"type": "internal",
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"path": "adventure/HftT/thumbnail/007-c108.webp"
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},
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"id": "03c"
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"id": "03c",
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"credit": "Stan!"
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},
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"When the characters step out of an oversized flower (like the one they stepped into in the Upside Down), they are back in the Material Plane\u2014home. In fact, they are pretty close to Sir Tristan's castle (they can see the towers above the tree line). Prints in the dirt make it clear that the thessalhydra has come this way often, and the tracks lead into a nearby cave.",
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{
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"mapParent": {
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"id": "03c",
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"autoScale": true
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}
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},
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"credit": "Stan!"
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},
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{
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"type": "entries",
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"path": "adventure/HftT/009-c110.png"
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},
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"width": 1239,
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"height": 1000,
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"credit": "Stan!"
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}
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]
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}

data/adventure/adventure-hol.json

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"path": "book/VRGR/113-04-009.png"
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},
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"width": 850,
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"height": 2200,
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"credit": "Robin Olausson"
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},
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"Ages ago, the vicious warlord Dalk Dranzorg ravaged the countryside at the head of a bandit army. After conquering the lands of Count Cordon Silvra, he took the lord's fortress, Castle Laventz, as his own.",
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"Months later, the relentless knight Mara Silvra received word of her father's defeat. Calling in debts and intimidating mercenaries, Mara forged a small army during her grueling march home. Upon arriving, she expected to find her homeland's nobility ready to rise to her cause, but they'd been cowed and terrified by reports of Dranzorg entombing captives and rivals in his castle's walls. Calling them cowards, Mara drove her troops harshly on, suffering daily ambushes and desertions. When Castle Laventz finally came into view, Mara led less than a dozen irresolute knights. Shouting her frustrations into the night, Mara was answered by a voice from the shadows. This sinister force would give her the power to take back her home and rule her lands, but she would never leave Castle Laventz again. Without hesitation, Mara accepted the arrangement. In the same instant, Dranzorg's troops swept in and took Mara and her knights captive.",
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},
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"title": "The Spirit of Lady Theodora Halvhrest",
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"width": 850,
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"height": 1144,
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"credit": "Katerina Ladon"
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},
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"When the party enters the house, few menaces initially present themselves. As characters explore, though, spirits gradually stir to life, transforming the house into a supernatural deathtrap. The haunting within the house has two states:",
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{
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"hrefThumbnail": {
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"type": "internal",
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"path": "book/VRGR/thumbnail/116-map-4.1-the-house-of-lament.webp"
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}
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},
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"credit": "Dyson Logos"
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},
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{
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"type": "image",
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"height": 5700,
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"mapParent": {
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"id": "000"
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},
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"credit": "Dyson Logos"
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}
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]
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},
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},
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"title": "Dalk Dranzorg",
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"width": 850,
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"height": 1300
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"height": 1300,
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"credit": "Paul Scott Canavan"
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},
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"Theodora Halvhrest used this room to tastefully indulge her interest in spiritualism. Wards and images here deter the house's spirits from entering the room unless summoned via magic or an implement such as the spirit board.",
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"At present, the investigators stashed their equipment here and plan to \"make camp\" in this room.",
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},
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"title": "Agatha Kavenza's fate remains a mystery",
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"width": 850,
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"height": 2515,
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"credit": "Steven Oakley"
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},
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{
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"type": "entries",
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},
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"title": "The evil beneath the House of Lament adds to its prison of souls.",
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"width": 1700,
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"height": 1100,
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"credit": "Sam Keiser"
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}
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]
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}

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