@@ -428,7 +428,7 @@ public static void init() throws IOException {
428428 loadUserGameAccounts ();
429429 loadGameAccounts (detachedSettingsFallback .accountStorages ());
430430
431- if (launcherSettings .isSaveable ()) {
431+ if (launcherSettings .isSavable ()) {
432432 launcherSettings .addListener (source -> {
433433 // Back up the invalid on-disk file the first time we are about to overwrite it.
434434 if (needBackupSettings ) {
@@ -510,9 +510,9 @@ private static LauncherSettingsLoadResult loadLauncherSettings() throws IOExcept
510510 /// Creates a launcher settings load result and stores saveability metadata on the settings object.
511511 private static LauncherSettingsLoadResult launcherSettingsResult (
512512 LauncherSettings settings ,
513- boolean saveable ,
513+ boolean savable ,
514514 boolean unsupported ) {
515- settings .setSaveable ( saveable );
515+ settings .setSavable ( savable );
516516 return new LauncherSettingsLoadResult (settings , unsupported );
517517 }
518518
@@ -538,16 +538,16 @@ private static void loadGameDirectories(
538538 localGameDirectories = localResult .value ();
539539 localGameDirectories .setUserFile (false );
540540 gameDirectories = mergeGameDirectories (userGameDirectories , localGameDirectories );
541- if (localGameDirectories .isSaveable () || userGameDirectories .isSaveable ()) {
541+ if (localGameDirectories .isSavable () || userGameDirectories .isSavable ()) {
542542 gameDirectories .addListener ((InvalidationListener ) source -> saveGameDirectories ());
543543 }
544544
545- if (newlyCreatedLocal && localGameDirectories .isSaveable ()) {
545+ if (newlyCreatedLocal && localGameDirectories .isSavable ()) {
546546 LOG .info ("Creating game directories file " + LOCAL_GAME_DIRECTORIES_LOCATION );
547547 saveLocalGameDirectories ();
548548 }
549549
550- if (newlyCreatedUser && userGameDirectories .isSaveable ()) {
550+ if (newlyCreatedUser && userGameDirectories .isSavable ()) {
551551 LOG .info ("Creating user game directories file " + USER_GAME_DIRECTORIES_LOCATION );
552552 saveUserGameDirectories ();
553553 }
@@ -577,10 +577,10 @@ private static void addMergedGameDirectory(ObservableList<Profile> merged, Profi
577577
578578 /// Saves the merged game directory store into the writable backing files.
579579 private static void saveGameDirectories () {
580- if (localGameDirectories .isSaveable ()) {
580+ if (localGameDirectories .isSavable ()) {
581581 saveLocalGameDirectories ();
582582 }
583- if (userGameDirectories .isSaveable ()) {
583+ if (userGameDirectories .isSavable ()) {
584584 saveUserGameDirectories ();
585585 }
586586 }
@@ -600,7 +600,7 @@ private static void saveUserGameDirectories() {
600600 /// Creates a game directory file containing only profiles that belong to the target storage location.
601601 private static GameDirectories createScopedGameDirectories (boolean userGameDirectories ) {
602602 GameDirectories result = new GameDirectories ();
603- result .setSaveable (true );
603+ result .setSavable (true );
604604 result .setUserFile (userGameDirectories );
605605 for (Profile profile : getGameDirectories ()) {
606606 if (profile .shouldSaveToUserGameDirectory () == userGameDirectories ) {
@@ -625,12 +625,12 @@ private static void loadGameSettingsPresets(
625625 JsonSettingFile .LoadResult <GameSettingsPresets > result =
626626 GAME_SETTINGS_FILE .load (fallbackGameSettingsPresets );
627627 gameSettingsPresets = result .value ();
628- if (gameSettingsPresets .isSaveable ()) {
628+ if (gameSettingsPresets .isSavable ()) {
629629 GAME_SETTINGS_FILE .installAutoSave (gameSettingsPresets );
630630 }
631631 normalizeGameSettingsPresets ();
632632
633- if (newlyCreated && gameSettingsPresets .isSaveable ()) {
633+ if (newlyCreated && gameSettingsPresets .isSavable ()) {
634634 LOG .info ("Creating game settings file " + GAME_SETTINGS_LOCATION );
635635 GAME_SETTINGS_FILE .save (gameSettingsPresets );
636636 }
@@ -660,11 +660,11 @@ private static void loadLauncherState(
660660 JsonSettingFile .LoadResult <LauncherState > result =
661661 STATE_FILE .load (fallbackLauncherState );
662662 launcherState = result .value ();
663- if (launcherState .isSaveable ()) {
663+ if (launcherState .isSavable ()) {
664664 STATE_FILE .installAutoSave (launcherState );
665665 }
666666
667- if (newlyCreated && launcherState .isSaveable ()) {
667+ if (newlyCreated && launcherState .isSavable ()) {
668668 LOG .info ("Creating launcher state file " + STATE_LOCATION );
669669 STATE_FILE .save (launcherState );
670670 }
@@ -687,11 +687,11 @@ private static void loadAuthlibInjectorServers(
687687 JsonSettingFile .LoadResult <AuthlibInjectorServerList > result =
688688 AUTHLIB_INJECTOR_SERVERS_FILE .load (fallbackAuthlibInjectorServers );
689689 authlibInjectorServers = result .value ();
690- if (authlibInjectorServers .isSaveable ()) {
690+ if (authlibInjectorServers .isSavable ()) {
691691 AUTHLIB_INJECTOR_SERVERS_FILE .installAutoSave (authlibInjectorServers );
692692 }
693693
694- if (newlyCreated && authlibInjectorServers .isSaveable ()) {
694+ if (newlyCreated && authlibInjectorServers .isSavable ()) {
695695 LOG .info ("Creating authlib-injector servers file " + AUTHLIB_INJECTOR_SERVERS_LOCATION );
696696 AUTHLIB_INJECTOR_SERVERS_FILE .save (authlibInjectorServers );
697697 }
@@ -711,11 +711,11 @@ private static void loadUserGameAccounts() {
711711 try {
712712 JsonSettingFile .LoadResult <AccountStorages > result = USER_GAME_ACCOUNTS_FILE .load (migrated );
713713 userGameAccounts = result .value ();
714- if (userGameAccounts .isSaveable ()) {
714+ if (userGameAccounts .isSavable ()) {
715715 USER_GAME_ACCOUNTS_FILE .installAutoSave (userGameAccounts );
716716 }
717717
718- if (newlyCreated && userGameAccounts .isSaveable ()) {
718+ if (newlyCreated && userGameAccounts .isSavable ()) {
719719 LOG .info ("Creating user game accounts file " + USER_GAME_ACCOUNTS_LOCATION );
720720 USER_GAME_ACCOUNTS_FILE .save (userGameAccounts );
721721 if (migrationResult != null ) {
@@ -774,11 +774,11 @@ private static void loadGameAccounts(
774774 JsonSettingFile .LoadResult <AccountStorages > result =
775775 GAME_ACCOUNTS_FILE .load (fallbackGameAccounts );
776776 gameAccounts = result .value ();
777- if (gameAccounts .isSaveable ()) {
777+ if (gameAccounts .isSavable ()) {
778778 GAME_ACCOUNTS_FILE .installAutoSave (gameAccounts );
779779 }
780780
781- if (newlyCreated && gameAccounts .isSaveable ()) {
781+ if (newlyCreated && gameAccounts .isSavable ()) {
782782 LOG .info ("Creating game accounts file " + GAME_ACCOUNTS_LOCATION );
783783 GAME_ACCOUNTS_FILE .save (gameAccounts );
784784 }
@@ -858,11 +858,11 @@ private static void loadUserSettings(
858858 : null ;
859859 JsonSettingFile .LoadResult <UserSettings > result = USER_SETTINGS_FILE .load (migratedUserSettings );
860860 userSettingsInstance = result .value ();
861- if (userSettingsInstance .isSaveable ()) {
861+ if (userSettingsInstance .isSavable ()) {
862862 USER_SETTINGS_FILE .installAutoSave (userSettingsInstance );
863863 }
864864
865- if (newlyCreated && migratedUserSettings != null && userSettingsInstance .isSaveable ()) {
865+ if (newlyCreated && migratedUserSettings != null && userSettingsInstance .isSavable ()) {
866866 LOG .info ("Creating user settings file " + USER_SETTINGS_LOCATION );
867867 USER_SETTINGS_FILE .save (userSettingsInstance );
868868 }
@@ -883,11 +883,11 @@ private static void loadUserState(
883883 : null ;
884884 JsonSettingFile .LoadResult <UserState > result = USER_STATE_FILE .load (migratedUserState );
885885 userStateInstance = result .value ();
886- if (userStateInstance .isSaveable ()) {
886+ if (userStateInstance .isSavable ()) {
887887 USER_STATE_FILE .installAutoSave (userStateInstance );
888888 }
889889
890- if (newlyCreated && userStateInstance .isSaveable ()) {
890+ if (newlyCreated && userStateInstance .isSavable ()) {
891891 LOG .info ("Creating user state file " + USER_STATE_LOCATION );
892892 USER_STATE_FILE .save (userStateInstance );
893893 }
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