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* Add kinematics to sensor_data_receiver
* Add bevy rendering to twix
* Parse mujoco scene in twix
* Use egui fork
* Make meshes not fuchsia anymore
* Compute normals to get proper lighting
* Its alive!!!!
* Request redraw when an update arrives
* Retry connection until it succeeds
* Fix axes
* Extract processing scene updates from ui function
* Implement resizing of the viewport
* Use physical pixels instead of logical ui coordinates to calculate texture size
* Forward necessary egui input to bevy to get pan-orbit-camera working
* Rotate the scene instead of placing the camera weirdly to fix the pan-orbit-camera
* Disable unimplemented events for now to prevent todo!()-crashes
* Fix lints
* Don't rotate everything all the time
* Turn the robot right-side-up
* Ignore input which does not belong to the bevy view
* Request and receive initial scene description via websocket
* Don't load /tmp/scene at startup
* Forward mouse wheel events from egui to bevy to allow zooming the camera
* Use github fork of egui for patching crates.io
* Fix clippy lints: twix
* Port bevyhavior_simulator to bevy 0.16
* Draw gizmo at left wrist joint
* Draw remaining joints
* Attach trunk frame to the trunk body instead of the trunk mesh
* Fix toml issues
* Remove unused code for simulator control
* Use logging
* Yeet js visualizer
* Shorten websocket URL
* Deduplicate between camera creation and camera update
* Replace unwrap with expect
* Replace Vec of known size with array
* Check body name for "Trunk" instead of checking each mesh name
* Address Ole review comments
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