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// If threshold is zero, we'll go to the Failed state directly and log error anyway.
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if(_options.ErrorThreshold>TimeSpan.Zero)
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{
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_logger.DebugException($"{GetExecutionTemplate()} is in the Faulted state now due to an exception, execution will be retried no more than in{retryDelay}",exception);
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_logger.DebugException($"{GetExecutionTemplate()} is in the Faulted state now due to an exception, execution will be retried in no more than {retryDelay}",exception);
// Transition to Failed state, we should log the error message.
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_logger.ErrorException($"{GetExecutionTemplate()} is in the Failed state now due to an exception, execution will be retried no more than in{retryDelay}",exception);
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_logger.ErrorException($"{GetExecutionTemplate()} is in the Failed state now due to an exception, execution will be retried in no more than {retryDelay}",exception);
// Still in the Failed state, we should log the error message as a reminder,
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// but shouldn't do this too often, especially for short retry intervals.
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_logger.ErrorException($"{GetExecutionTemplate()} is still in the Failed state for {_failedSince?.Elapsed} due to an exception, will be retried no more than in{retryDelay}",exception);
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_logger.ErrorException($"{GetExecutionTemplate()} is still in the Failed state for {_failedSince?.Elapsed} due to an exception, will be retried in no more than {retryDelay}",exception);
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