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Add In-Game Debugging Mode #6

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@Happy-Hop7
  • Visual Indicators for Surrounding Area
    Implement a feature that allows in-game operators to activate a debugging mode, marking the surrounding area with particle effects.
    This will facilitate a clearer understanding of the block distribution within the specified range.

  • Special Block Highlighting
    Extend the debugging mode to include a distinctive visual representation for special blocks like UV-Light blocks and Fertilizer Blocks within the designated range.
    This could involve a glowing effect or unique particle effects, making these blocks easily identifiable.

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