@@ -36,6 +36,48 @@ static const ALIGN_ASSET(2) char gd_texture_white_star_6[] = "__OTR__textures/in
3636
3737static const ALIGN_ASSET (2 ) char gd_texture_white_star_7 [] = "__OTR__textures/intro_raw/white_star_7" ;
3838
39+ static const ALIGN_ASSET (2 ) char gd_vertex_star [] = "__OTR__textures/intro_raw/gd_vertex_star" ;
40+
41+ static const ALIGN_ASSET (2 ) char gd_unused_vertex [] = "__OTR__textures/intro_raw/gd_unused_vertex" ;
42+
43+ static const ALIGN_ASSET (2 ) char gd_dl_star_common [] = "__OTR__textures/intro_raw/gd_dl_star_common" ;
44+
45+ static const ALIGN_ASSET (2 ) char gd_dl_red_star_0 [] = "__OTR__textures/intro_raw/gd_dl_red_star_0" ;
46+
47+ static const ALIGN_ASSET (2 ) char gd_dl_red_star_1 [] = "__OTR__textures/intro_raw/gd_dl_red_star_1" ;
48+
49+ static const ALIGN_ASSET (2 ) char gd_dl_red_star_2 [] = "__OTR__textures/intro_raw/gd_dl_red_star_2" ;
50+
51+ static const ALIGN_ASSET (2 ) char gd_dl_red_star_3 [] = "__OTR__textures/intro_raw/gd_dl_red_star_3" ;
52+
53+ static const ALIGN_ASSET (2 ) char gd_dl_red_star_4 [] = "__OTR__textures/intro_raw/gd_dl_red_star_4" ;
54+
55+ static const ALIGN_ASSET (2 ) char gd_dl_red_star_5 [] = "__OTR__textures/intro_raw/gd_dl_red_star_5" ;
56+
57+ static const ALIGN_ASSET (2 ) char gd_dl_red_star_6 [] = "__OTR__textures/intro_raw/gd_dl_red_star_6" ;
58+
59+ static const ALIGN_ASSET (2 ) char gd_dl_red_star_7 [] = "__OTR__textures/intro_raw/gd_dl_red_star_7" ;
60+
61+ static const ALIGN_ASSET (2 ) char gd_dl_silver_star_0 [] = "__OTR__textures/intro_raw/gd_dl_silver_star_0" ;
62+
63+ static const ALIGN_ASSET (2 ) char gd_dl_silver_star_1 [] = "__OTR__textures/intro_raw/gd_dl_silver_star_1" ;
64+
65+ static const ALIGN_ASSET (2 ) char gd_dl_silver_star_2 [] = "__OTR__textures/intro_raw/gd_dl_silver_star_2" ;
66+
67+ static const ALIGN_ASSET (2 ) char gd_dl_silver_star_3 [] = "__OTR__textures/intro_raw/gd_dl_silver_star_3" ;
68+
69+ static const ALIGN_ASSET (2 ) char gd_dl_silver_star_4 [] = "__OTR__textures/intro_raw/gd_dl_silver_star_4" ;
70+
71+ static const ALIGN_ASSET (2 ) char gd_dl_silver_star_5 [] = "__OTR__textures/intro_raw/gd_dl_silver_star_5" ;
72+
73+ static const ALIGN_ASSET (2 ) char gd_dl_silver_star_6 [] = "__OTR__textures/intro_raw/gd_dl_silver_star_6" ;
74+
75+ static const ALIGN_ASSET (2 ) char gd_dl_silver_star_7 [] = "__OTR__textures/intro_raw/gd_dl_silver_star_7" ;
76+
77+ static const char gd_red_star_dl_array [] = "__OTR__textures/intro_raw/gd_red_star_dl_array" ;
78+
79+ static const char gd_silver_star_dl_array [] = "__OTR__textures/intro_raw/gd_silver_star_dl_array" ;
80+
3981static const ALIGN_ASSET (2 ) char gd_texture_sparkle_0 [] = "__OTR__textures/intro_raw/sparkle_0" ;
4082
4183static const ALIGN_ASSET (2 ) char gd_texture_sparkle_1 [] = "__OTR__textures/intro_raw/sparkle_1" ;
@@ -48,5 +90,55 @@ static const ALIGN_ASSET(2) char gd_texture_sparkle_4[] = "__OTR__textures/intro
4890
4991static const ALIGN_ASSET (2 ) char gd_texture_sparkle_5 [] = "__OTR__textures/intro_raw/sparkle_5" ;
5092
93+ static const ALIGN_ASSET (2 ) char gd_vertex_sparkle [] = "__OTR__textures/intro_raw/gd_vertex_sparkle" ;
94+
95+ static const ALIGN_ASSET (2 ) char gd_dl_sparkle [] = "__OTR__textures/intro_raw/gd_dl_sparkle" ;
96+
97+ static const ALIGN_ASSET (2 ) char gd_dl_sparkle_red_color [] = "__OTR__textures/intro_raw/gd_dl_sparkle_red_color" ;
98+
99+ static const ALIGN_ASSET (2 ) char gd_dl_sparkle_white_color [] = "__OTR__textures/intro_raw/gd_dl_sparkle_white_color" ;
100+
101+ static const ALIGN_ASSET (2 ) char gd_dl_red_sparkle_0 [] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_0" ;
102+
103+ static const ALIGN_ASSET (2 ) char gd_dl_red_sparkle_1 [] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_1" ;
104+
105+ static const ALIGN_ASSET (2 ) char gd_dl_red_sparkle_2 [] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_2" ;
106+
107+ static const ALIGN_ASSET (2 ) char gd_dl_red_sparkle_3 [] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_3" ;
108+
109+ static const ALIGN_ASSET (2 ) char gd_dl_red_sparkle_4 [] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_4" ;
110+
111+ static const ALIGN_ASSET (2 ) char gd_dl_red_sparkle_4_dup [] = "__OTR__textures/intro_raw/gd_dl_red_sparkle_4_dup" ;
112+
113+ static const ALIGN_ASSET (2 ) char gd_dl_silver_sparkle_0 [] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_0" ;
114+
115+ static const ALIGN_ASSET (2 ) char gd_dl_silver_sparkle_1 [] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_1" ;
116+
117+ static const ALIGN_ASSET (2 ) char gd_dl_silver_sparkle_2 [] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_2" ;
118+
119+ static const ALIGN_ASSET (2 ) char gd_dl_silver_sparkle_3 [] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_3" ;
120+
121+ static const ALIGN_ASSET (2 ) char gd_dl_silver_sparkle_4 [] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_4" ;
122+
123+ static const ALIGN_ASSET (2 ) char gd_dl_silver_sparkle_4_dup [] = "__OTR__textures/intro_raw/gd_dl_silver_sparkle_4_dup" ;
124+
125+ static const char gd_red_sparkle_dl_array [] = "__OTR__textures/intro_raw/gd_red_sparkle_dl_array" ;
126+
127+ static const char gd_silver_sparkle_dl_array [] = "__OTR__textures/intro_raw/gd_silver_sparkle_dl_array" ;
128+
51129static const ALIGN_ASSET (2 ) char gd_texture_mario_face_shine [] = "__OTR__textures/intro_raw/mario_face_shine" ;
52130
131+ static const ALIGN_ASSET (2 ) char gd_dl_mario_face_shine [] = "__OTR__textures/intro_raw/gd_dl_mario_face_shine" ;
132+
133+ static const ALIGN_ASSET (2 ) char gd_dl_rsp_init [] = "__OTR__textures/intro_raw/gd_dl_rsp_init" ;
134+
135+ static const ALIGN_ASSET (2 ) char gd_dl_rdp_init [] = "__OTR__textures/intro_raw/gd_dl_rdp_init" ;
136+
137+ static const ALIGN_ASSET (2 ) char intro_raw_vtx_265878 [] = "__OTR__textures/intro_raw/intro_raw_vtx_265878" ;
138+
139+ static const ALIGN_ASSET (2 ) char intro_raw_vtx_2658A8 [] = "__OTR__textures/intro_raw/intro_raw_vtx_2658A8" ;
140+
141+ static const ALIGN_ASSET (2 ) char gd_dl_unused_mesh [] = "__OTR__textures/intro_raw/gd_dl_unused_mesh" ;
142+
143+ static const ALIGN_ASSET (2 ) char gd_dl_sprite_start_tex_block [] = "__OTR__textures/intro_raw/gd_dl_sprite_start_tex_block" ;
144+
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