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I have checked the known issues and searched Github to ensure this issue has not already been reported.
Win11, DirectX, Ghostship v2.0
This Heave-Ho enemy on Course 11 Wet-Dry World spawns beneath the ground
This issue does not occur when starting the level with the water level at its lowest (entering the painting at the lowest part)
Win11, DirectX, Ghostship v2.0
This Heave-Ho enemy on Course 11 Wet-Dry World spawns beneath the ground
This issue does not occur when starting the level with the water level at its lowest (entering the painting at the lowest part)