Description of the bug:
When pausing the game in "Mirrored World" mode, the world "un-mirrors" itself one frame before transitioning to the pause screen. After resuming, it correctly becomes mirrored again.
Can you reproduce? If so please list the steps:
- Enable "Mirrored World" in Enhancements > Modes
- Pause the game at any point during gameplay
- See the bug
System Information:
- OS: Windows 10
- GFX Backend: DirectX
- Game Version: 2.0.0
- ROM Version: USA
Description of the bug:
When pausing the game in "Mirrored World" mode, the world "un-mirrors" itself one frame before transitioning to the pause screen. After resuming, it correctly becomes mirrored again.
Can you reproduce? If so please list the steps:
System Information: