From e58be8dd1b0ac7ccaa5092ab9c92b9b300f0a700 Mon Sep 17 00:00:00 2001 From: Malkierian Date: Tue, 27 Jan 2026 18:17:43 -0700 Subject: [PATCH] Re-add CrashHandler initialization. --- src/port/Engine.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp index 04505a376..5ad6d7353 100644 --- a/src/port/Engine.cpp +++ b/src/port/Engine.cpp @@ -210,6 +210,7 @@ GameEngine::GameEngine() : dictionary(nullptr) { context->InitGfxDebugger(); context->InitFileDropMgr(); + context->InitCrashHandler(); this->context->InitAudio({ .SampleRate = 32000, .SampleLength = 512, .DesiredBuffered = 1100 });