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chore: bump versions
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common/src/constants.ts

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@@ -43,7 +43,7 @@ const inventorySlotTypings = Object.freeze([ItemType.Gun, ItemType.Gun, ItemType
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export const GameConstants = freezeDeep({
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// !!!!! NOTE: Increase this every time a bit stream change is made between latest release and master
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// or a new item is added to a definition list
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protocolVersion: 36,
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protocolVersion: 37,
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gridSize: 32,
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maxPosition: Constants.MAX_POSITION,
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modeName: "normal" satisfies Mode as Mode,

package.json

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@@ -1,6 +1,6 @@
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{
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"name": "suroi",
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"version": "0.21.6",
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"version": "0.21.7",
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"description": "An open-source 2D battle royale game inspired by surviv.io",
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"private": true,
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"scripts": {

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