From c0649ff429a8d7e787b9cace4f116cd7c4aa2ccf Mon Sep 17 00:00:00 2001 From: DIPE00 <143742877+DIPE00@users.noreply.github.com> Date: Sun, 11 Feb 2024 10:51:39 -0600 Subject: [PATCH] Update 04-3-groundwork.html.md --- documentation/01_tutorial/04-3-groundwork.html.md | 1 + 1 file changed, 1 insertion(+) diff --git a/documentation/01_tutorial/04-3-groundwork.html.md b/documentation/01_tutorial/04-3-groundwork.html.md index 944c9fa43..fe3fb63e7 100644 --- a/documentation/01_tutorial/04-3-groundwork.html.md +++ b/documentation/01_tutorial/04-3-groundwork.html.md @@ -27,6 +27,7 @@ First up, let's create a simple menu. Eventually, we'll want a fancy `MenuState` ```haxe class MenuState extends FlxState { + } ``` Right after the class declaration, we're going define a new variable. This is where you would define all the variables that you intend to use throughout a given class. We need to define a new `FlxButton` variable to use as our 'play' button. So, type: