Watching the flixel source, i've noticed interfaces like IFlxBasic, IFlxObject and IFlxSprite exists, but why?
It doesn't get used on any flixel class as i have seen... so whats the point of having them? Also if they exist then why don't we implement them in its classes? By example, implement IFlxSprite in the FlxSprite class..
Again, this is a question !!
Watching the flixel source, i've noticed interfaces like
IFlxBasic,IFlxObjectandIFlxSpriteexists, but why?It doesn't get used on any flixel class as i have seen... so whats the point of having them? Also if they exist then why don't we implement them in its classes? By example, implement
IFlxSpritein theFlxSpriteclass..Again, this is a question !!