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Going Down (gd.wad) not working properly #1754

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@rdloo

Trying to play the Going Down wad, which is a Doom 2 wad. It has gone well up until MAP21: Indigestion. On this map there is a room with several Hell Knights in pits with crushers above them. There's a switch in a corridor shortly thereafter which when activated causes the crushers to descend in sequence and opens a wall behind you as well.

The proper behavior can be seen in the video linked below starting at the 50 second mark.

https://www.youtube.com/watch?v=g9kM6Xn0408&t=50s

Using Helion, the behavior that I am encountering is that upon activating the switch, the first two crushers in the sequence activate, but the remaining ones fail to activate nor does the wall behind you open up.

I've tried fiddling with compatibility settings (it's a Boom-compatible wad) to no avail.

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