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Just would be good to have an entry on how to use something like this with MG http://jslim.net/blog/2014/10/10/cocos2d-x-v3-accurate-physics-body-shape-with-physicseditor/
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Just would be good to have an entry on how to use something like this with MG http://jslim.net/blog/2014/10/10/cocos2d-x-v3-accurate-physics-body-shape-with-physicseditor/