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Copy pathservo_8.py
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351 lines (310 loc) · 12.2 KB
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import pygame
import serial
import time
import threading
import RPi.GPIO as GPIO
import smbus
# === USER CONFIGURABLE PARAMETERS ===
WINDOW_WIDTH = 1200
WINDOW_HEIGHT = 720
FONT_SIZE = 24
ARROW_FONT_SIZE = 72
LOG_MAX = 12
PWM_FREQ = 50
MIN_ANGLE = 0
MAX_ANGLE = 180
DEFAULT_SERVO_ANGLE = 180
DEFAULT_NEUTRAL_ANGLE = 90
DUTY_OFFSET = 2.5
DUTY_SCALE = 1/18
# === INPUT KEYS ===
KEY_ANGLE = pygame.K_c # Angle calibration mode
KEY_MAPPING = pygame.K_m # Mapping mode
KEY_ZERO = pygame.K_z # Zero all servos
KEY_NEUTRAL = pygame.K_n # Neutral all servos
KEY_STOP = pygame.K_SPACE # Emergency stop
KEY_IMU_INCREASE = pygame.K_o # Increase IMU rate
KEY_IMU_DECREASE = pygame.K_i # Decrease IMU rate
KEY_CYCLE_DIAG = pygame.K_TAB # Cycle diagonal in mapping
KEY_TOGGLE_SERVOS = [pygame.K_1, pygame.K_2, pygame.K_3, pygame.K_4] # Toggle servo inclusion
KEY_ADJ_NEUTRAL_DEC = pygame.K_LEFT # Adjust neutral angle
KEY_ADJ_NEUTRAL_INC = pygame.K_RIGHT
KEY_ADJ_ACTIVE_INC = pygame.K_UP # Adjust active angle
KEY_ADJ_ACTIVE_DEC = pygame.K_DOWN
ADJUST_STEP = 1
IMU_INTERVAL = 0.1 # seconds between IMU reads
# === COLORS ===
COLOR_BG = (20, 20, 20)
COLOR_TEXT = (200, 200, 200)
COLOR_HIGHLIGHT = (50, 200, 50)
COLOR_SEPARATOR = (80, 80, 80)
COLOR_ARROW_ACTIVE = (0, 255, 0)
COLOR_ARROW_INACTIVE = (100, 100, 100)
# === SERIAL SETUP ===
SERIAL_PORT = '/dev/ttyACM0'
BAUDRATE = 9600
try:
ser = serial.Serial(SERIAL_PORT, BAUDRATE, timeout=0.1)
except Exception as e:
print(f"[ERROR] Serial port open failed: {e}")
exit(1)
# === IMU SETUP ===
I2C_ADDR = 0x68
bus = smbus.SMBus(1)
# Wake up MPU6050
bus.write_byte_data(I2C_ADDR, 0x6B, 0)
imu_logs = []
serial_logs = []
# === PYGAME INIT ===
pygame.init()
screen = pygame.display.set_mode((WINDOW_WIDTH, WINDOW_HEIGHT))
pygame.display.set_caption("X-Tread Controller")
font = pygame.font.SysFont(None, FONT_SIZE)
arrow_font = pygame.font.SysFont(None, ARROW_FONT_SIZE)
clock = pygame.time.Clock()
# === TOKENS ===
DIRECTIONS = {'N', 'S', 'E', 'W', 'NE', 'NW', 'SE', 'SW'}
STOP_TOKEN = 'STOP'
# === SERVO SETUP ===
SERVO_PINS = {'X':17, 'Y':13, 'Z':22, 'E':23}
servo_states = {k: DEFAULT_NEUTRAL_ANGLE for k in SERVO_PINS}
servo_duties = {k: (DEFAULT_NEUTRAL_ANGLE * DUTY_SCALE) + DUTY_OFFSET for k in SERVO_PINS}
GPIO.setmode(GPIO.BCM)
GPIO.setwarnings(False)
servo_pwms = {}
for key, pin in SERVO_PINS.items():
GPIO.setup(pin, GPIO.OUT)
pwm = GPIO.PWM(pin, PWM_FREQ)
pwm.start(servo_duties[key])
servo_pwms[key] = pwm
# === DIAGONAL MAPPING ===
diagonals = ['NE','NW','SE','SW']
diag_map = {d: list(v) for d, v in {'NE':['Y','E'], 'NW':['X','Z'], 'SE':['Z','E'], 'SW':['X','E']}.items()}
diag_neutral = {d: DEFAULT_NEUTRAL_ANGLE for d in diagonals}
diag_active = {d: DEFAULT_SERVO_ANGLE for d in diagonals}
# === MODES & STATE ===
angle_mode = False
mapping_mode = False
sel_servo_idx = 0
sel_diag_idx = 0
current_dir = None
# === HELPERS ===
def set_servo_angle(key, angle):
angle = max(MIN_ANGLE, min(MAX_ANGLE, angle))
duty = (angle * DUTY_SCALE) + DUTY_OFFSET
servo_pwms[key].ChangeDutyCycle(duty)
servo_states[key] = angle
servo_duties[key] = duty
def release_all():
for k in SERVO_PINS:
set_servo_angle(k, DEFAULT_NEUTRAL_ANGLE)
def zero_all():
for k in SERVO_PINS:
set_servo_angle(k, MIN_ANGLE)
def release_diag(diag):
if diag in diag_map:
for k in diag_map[diag]:
set_servo_angle(k, diag_neutral[diag])
def activate_diag(diag):
if diag in diag_map:
for k in diag_map[diag]:
set_servo_angle(k, diag_active[diag])
# === THREADS ===
def serial_thread():
while True:
if ser.in_waiting > 0:
line = ser.readline().decode('utf-8', errors='ignore').strip()
if line:
serial_logs.append(line)
if len(serial_logs) > LOG_MAX:
serial_logs.pop(0)
def imu_thread():
global IMU_INTERVAL
while True:
data = bus.read_i2c_block_data(I2C_ADDR, 0x3B, 14)
def conv(msb, lsb):
val = (msb << 8) | lsb
return val - 65536 if val > 32767 else val
ax = conv(data[0], data[1])
ay = conv(data[2], data[3])
az = conv(data[4], data[5])
gx = conv(data[8], data[9])
gy = conv(data[10], data[11])
gz = conv(data[12], data[13])
imu_logs.append(f"A:({ax},{ay},{az}) G:({gx},{gy},{gz})")
if len(imu_logs) > LOG_MAX:
imu_logs.pop(0)
time.sleep(IMU_INTERVAL)
# Start threads
t = threading.Thread(target=serial_thread, daemon=True)
t.start()
t2 = threading.Thread(target=imu_thread, daemon=True)
t2.start()
# === MAIN LOOP ===
running = True
while running:
screen.fill(COLOR_BG)
keys = pygame.key.get_pressed()
# Draw separators
pygame.draw.line(screen, COLOR_SEPARATOR, (350, 0), (350, WINDOW_HEIGHT), 2)
pygame.draw.line(screen, COLOR_SEPARATOR, (850, 0), (850, WINDOW_HEIGHT), 2)
pygame.draw.line(screen, COLOR_SEPARATOR, (0, 650), (WINDOW_WIDTH, 650), 2)
# Bottom help
help_str = "[C] AngleCal [M] Mapping [Z] Zero [N] Neutral [I/O] IMU rate [Space] Stop"
screen.blit(font.render(help_str, True, COLOR_TEXT), (10, 655))
# Event handling
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.KEYDOWN:
# Toggle modes
if event.key == KEY_ANGLE:
angle_mode = not angle_mode
mapping_mode = False
if event.key == KEY_MAPPING:
mapping_mode = not mapping_mode
angle_mode = False
# Zero and Neutral
if event.key == KEY_ZERO:
zero_all()
if event.key == KEY_NEUTRAL:
release_all()
# Emergency stop
if event.key == KEY_STOP:
ser.write((STOP_TOKEN + "\n").encode('utf-8'))
release_all()
current_dir = None
# IMU rate adjust
if event.key == KEY_IMU_INCREASE:
IMU_INTERVAL = max(0.01, IMU_INTERVAL - 0.01)
if event.key == KEY_IMU_DECREASE:
IMU_INTERVAL += 0.01
# Mapping controls
if mapping_mode:
if event.key == KEY_CYCLE_DIAG:
sel_diag_idx = (sel_diag_idx + 1) % len(diagonals)
elif event.key in KEY_TOGGLE_SERVOS:
i = KEY_TOGGLE_SERVOS.index(event.key)
servo = list(SERVO_PINS.keys())[i]
diag = diagonals[sel_diag_idx]
if servo in diag_map[diag]:
diag_map[diag].remove(servo)
else:
diag_map[diag].append(servo)
elif event.key == KEY_ADJ_NEUTRAL_DEC:
diag_neutral[diagonals[sel_diag_idx]] = max(
MIN_ANGLE,
diag_neutral[diagonals[sel_diag_idx]] - ADJUST_STEP
)
elif event.key == KEY_ADJ_NEUTRAL_INC:
diag_neutral[diagonals[sel_diag_idx]] = min(
MAX_ANGLE,
diag_neutral[diagonals[sel_diag_idx]] + ADJUST_STEP
)
elif event.key == KEY_ADJ_ACTIVE_INC:
diag_active[diagonals[sel_diag_idx]] = min(
MAX_ANGLE,
diag_active[diagonals[sel_diag_idx]] + ADJUST_STEP
)
elif event.key == KEY_ADJ_ACTIVE_DEC:
diag_active[diagonals[sel_diag_idx]] = max(
MIN_ANGLE,
diag_active[diagonals[sel_diag_idx]] - ADJUST_STEP
)
continue
# Angle calibration controls
if angle_mode:
if event.key in KEY_TOGGLE_SERVOS:
sel_servo_idx = KEY_TOGGLE_SERVOS.index(event.key)
elif event.key == KEY_ADJ_NEUTRAL_DEC:
srv = list(SERVO_PINS.keys())[sel_servo_idx]
set_servo_angle(srv, servo_states[srv] - ADJUST_STEP)
elif event.key == KEY_ADJ_NEUTRAL_INC:
srv = list(SERVO_PINS.keys())[sel_servo_idx]
set_servo_angle(srv, servo_states[srv] + ADJUST_STEP)
continue
# Movement handling
if not (angle_mode or mapping_mode):
new_dir = None
if keys[pygame.K_UP] and keys[pygame.K_RIGHT]:
new_dir = 'NE'
elif keys[pygame.K_UP] and keys[pygame.K_LEFT]:
new_dir = 'NW'
elif keys[pygame.K_DOWN] and keys[pygame.K_RIGHT]:
new_dir = 'SE'
elif keys[pygame.K_DOWN] and keys[pygame.K_LEFT]:
new_dir = 'SW'
elif keys[pygame.K_UP]:
new_dir = 'N'
elif keys[pygame.K_DOWN]:
new_dir = 'S'
elif keys[pygame.K_LEFT]:
new_dir = 'W'
elif keys[pygame.K_RIGHT]:
new_dir = 'E'
if new_dir != current_dir:
if new_dir in DIRECTIONS:
ser.write((new_dir + "\n").encode('utf-8'))
release_all()
activate_diag(new_dir)
else:
ser.write((STOP_TOKEN + "\n").encode('utf-8'))
release_all()
current_dir = new_dir
# DRAW UI PANELS
screen.fill(COLOR_BG)
# separators
pygame.draw.line(screen, COLOR_SEPARATOR, (350, 0), (350, WINDOW_HEIGHT), 2)
pygame.draw.line(screen, COLOR_SEPARATOR, (850, 0), (850, WINDOW_HEIGHT), 2)
pygame.draw.line(screen, COLOR_SEPARATOR, (0, 650), (WINDOW_WIDTH, 650), 2)
# Left: Servo states & modes
x0, y0 = 10, 10
screen.blit(font.render("Servo States:", True, COLOR_HIGHLIGHT), (x0, y0))
for i, k in enumerate(SERVO_PINS):
screen.blit(font.render(f"{k}: {servo_states[k]}°", True, COLOR_TEXT), (x0, y0 + 30*(i+1)))
if angle_mode:
screen.blit(font.render("-- Angle Calibration --", True, COLOR_HIGHLIGHT), (x0, y0+160))
srv = list(SERVO_PINS.keys())[sel_servo_idx]
screen.blit(font.render(f"Selected: {srv}", True, COLOR_TEXT), (x0, y0+190))
screen.blit(font.render("Use 1-4 to select, <-/-> to adjust", True, COLOR_TEXT), (x0, y0+220))
if mapping_mode:
screen.blit(font.render("-- Mapping Mode --", True, COLOR_HIGHLIGHT), (x0, y0+280))
screen.blit(font.render(f"Dir: {diagonals[sel_diag_idx]}", True, COLOR_TEXT), (x0, y0+310))
screen.blit(font.render("1-4 toggle servos, TAB cycle diag", True, COLOR_TEXT), (x0, y0+340))
for i, d in enumerate(diagonals):
mark = '>' if i == sel_diag_idx else ' '
screen.blit(font.render(f"{mark}{d}: {diag_map[d]}", True, COLOR_TEXT), (x0, y0+370+30*i))
# Center: Direction & arrows
cx, cy = WINDOW_WIDTH//2, WINDOW_HEIGHT//2 - 50
screen.blit(font.render(f"Direction: {current_dir or 'STOPPED'}", True, COLOR_TEXT), (WINDOW_WIDTH//2-100, 10))
ofs = 100
arrow_symbols = {'N':'↑','S':'↓','W':'←','E':'→','NE':'↗','NW':'↖','SE':'↘','SW':'↙'}
for d, sym in arrow_symbols.items():
pos = {
'N': (cx, cy-ofs), 'S': (cx, cy+ofs),
'W': (cx-ofs, cy), 'E': (cx+ofs, cy),
'NE': (cx+ofs, cy-ofs), 'NW': (cx-ofs, cy-ofs),
'SE': (cx+ofs, cy+ofs), 'SW': (cx-ofs, cy+ofs)
}[d]
color = COLOR_ARROW_ACTIVE if d == current_dir else COLOR_ARROW_INACTIVE
surf = arrow_font.render(sym, True, color)
rect = surf.get_rect(center=pos)
screen.blit(surf, rect)
# Right: Logs & IMU freq
rx, ry = 860, 10
screen.blit(font.render(f"IMU Rate: {1/IMU_INTERVAL:.1f} Hz", True, COLOR_HIGHLIGHT), (rx, ry))
screen.blit(font.render("Serial Log:", True, COLOR_TEXT), (rx, ry+30))
for i, ln in enumerate(serial_logs):
screen.blit(font.render(ln, True, COLOR_TEXT), (rx, ry+60+20*i))
screen.blit(font.render("IMU Log:", True, COLOR_TEXT), (rx, ry+300))
for i, ln in enumerate(imu_logs):
screen.blit(font.render(ln, True, COLOR_TEXT), (rx, ry+330+20*i))
# Bottom help
screen.blit(font.render(help_str, True, COLOR_TEXT), (10, 655))
pygame.display.flip()
clock.tick(30)
# Cleanup
pygame.quit()
ser.close()
for pwm in servo_pwms.values(): pwm.stop()
GPIO.cleanup()