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README.TXT
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98 lines (88 loc) · 4.65 KB
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***********************************************************
Changes to Version 1.15
1. A fix has been made to avoid crashing the PBM game, when
the program would sometimes run out of memory. The fix
involves moving some of the graphics in the game into
separate *.grf files, which may slow some aspects of
gameplay slightly on slower machines.
2. Hot keys have been added for additional game reports:
F4 - troop strength
F5 - friendly army report
F6 - enemy army report
F9 - battle summary
F10 - technology report
3. An option has been added to the Inform submenu to allow
you to clear the battle summary statistics.
***********************************************************
S O U N D C A R D S U P P O R T
***********************************************************
1. Capability has been added to allow use of Sound Blaster
(trademark of Creative Labs, Inc.) sound cards via the
Creative Labs software utilities and the CTVDSK disk
voice driver, which are merged into this application.
These files are included along with the necessary *.VOC
sound files.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
! NOTE: The method used with the sound card reads !
! the sound files from disk as the game is playing. !
! If you not have both a HARD DISK and a DISK CACHE !
! this will appreciably slow the game. !
!.........................................................!
! If you do not have a DISK CACHE you CAN run the !
! program with sounds from a RAM DRIVE. Be sure the !
! the sounds are all on the RAM DRIVE, and the !
! GO.BAT file, all *.VGA files, all *.DAT files, !
! all *.INI files, and the *.CFG files as a minimum. !
! Be sure the GO.BAT file has the proper path for !
! the WW2.EXE program. !
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This program has been tested on different Sound Blaster
systems, and is also known to work with the Advanced
Gravis Ultrasound card. However, since this relies on
specific Creative Labs software utilities, it may or may
not work on other systems. There are no guarantees the
sound will work with any particular user arrangement.
+----------------------------------------------------------+
| TO RUN PROGRAM WITH SOUND BLASTER |
+----------------------------------------------------------+
| Type GO S and the sound driver will load, and the |
| program will run. You should hear gun sounds at the |
| title screen. When you finish the game, the sound driver |
| will automatically unload to free system memory |
+----------------------------------------------------------+
| Type GO M to load BOTH the sound driver and the general |
| MIDI music driver. Both will unload when the game is |
| over. |
+----------------------------------------------------------+
The sound files themselves are provided in a "raw" .VOC
format, which means they may be customized if you have
capability to produce/edit .VOC files. (If you have or
can make .WAV files, there are utilities that will let
you change them to .VOC format). The files you create
should be kept about the same size as the ones provide
to keep game playable; .VOC files can become HUGE if you
aren't very careful.
File Size Use
------------ ------- --------------------------------------
battle.voc 5723 artillery fire
charge.voc 3538 charge refrain
ding.voc 6275 bell - attention
drums2.voc 8181 drums - for unit movement
engine.voc 3212 propeller aircraft
gun.voc 816 machine gun
ships.voc 10317 building new ship
sunk.voc 10949 sinking ship splash
2. The F4 key will show a force summary from the Main Menu
without having to go through the Inform menu, as a convenience
in sizing up relative army strengths.
3. Cities that have been neutralized by bombing are now shown in
purple to distinguish them from cities that were true neutrals
at the beginning of the scenario.
4. If you have a problem with the sound card routines, there may
be a way to get some of the sound effects through your PC
speaker, using a Shareware sound routine that is included for
free. The quality will suffer and gameplay is slowed somewhat,
but you may like it better than the standard sound. To invoke
the .VOC sounds through your PC speaker, start the game by
typing:
WW2 Z