You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: source/presentation/4.0/model.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1012,7 +1012,7 @@ Point Audio emits in all directions from a single point in the Scene.
1012
1012
1013
1013
Spot Audio emits a cone of sound in a given direction from a single point. The Spot Audio's `angle` property defines the radius of the cone. The default angle is client dependent if not specified.
1014
1014
1015
-
The SpotAudio emits in the negative Y direction by default, but the orientation of the sound can be altered by subsequent transforms, or by setting the `lookAt` property.
1015
+
The Spot Audio emits in the negative Y direction by default, but the orientation of the sound can be altered by subsequent transforms, or by setting the `lookAt` property.
1016
1016
1017
1017
__Properties__<br/>
1018
1018
Spot Audio Emitters _SHOULD_ have the following additional properties: [angle](#angle)<br/><br/>
0 commit comments