diff --git a/src/assets/movie/watches.jpg b/src/assets/movie/watches.jpg new file mode 100644 index 00000000..3edf4665 Binary files /dev/null and b/src/assets/movie/watches.jpg differ diff --git "a/src/content/actualit\303\251s/movie.mdx" "b/src/content/actualit\303\251s/movie.mdx" index 10c35c1e..e65d0750 100644 --- "a/src/content/actualit\303\251s/movie.mdx" +++ "b/src/content/actualit\303\251s/movie.mdx" @@ -78,7 +78,7 @@ des projets 2022. ### MOVIE 2024 -Dans quelques jours, la liste des projets de la session 2024 sera disponible ici. +Voici la liste des projets de la session 2024 : import hapticGlove from "assets//movie/hapticglove.jpg"; export const gloveDescription = ` @@ -92,6 +92,19 @@ export const gloveDescription = ` tags={["Interactions", "Réalité Virtuelle","Programmation"]} /> +import timeperception from "assets//movie/watches.jpg"; +export const timeperceptionDescription = ` + Vous etudierez la perception du temps dans un environnement virtuel modifié`; + + + import patrimoine3D from "assets//movie/patrimoine3D.jpg"; export const patrimoine3DDescription = ` Vous ferez l'acquisition numérique 3D d'objets du patrimoine du musée de minéralogie et de la bibliothèque de l'école des Mines et les mettrez en valeur sur un site web.`; diff --git a/src/pages/movie/2024/timeperception.mdx b/src/pages/movie/2024/timeperception.mdx new file mode 100644 index 00000000..538cd6e1 --- /dev/null +++ b/src/pages/movie/2024/timeperception.mdx @@ -0,0 +1,9 @@ +--- +title: Perception du temps +description: Mines Paris +layout: ../../layouts/MDLayout.astro +--- + +From an external viewpoint, time is an immutable physical construct. Yet, from a human internal perspective, our perception of time is quite malleable. Research, backed by numerous peer-reviewed studies, suggests that our internal perception of time can be influenced by a variety of factors. These include pathologies, the use of certain drugs, our emotional state, and cognitive load. +In this project, our goal is to explore this concept further. The objective is to create a Virtual Reality (VR) experiment to examine whether the density of visual input can alter a person’s perception of time. We will also compare these altered perceptions with the actual passage of time to gauge the degree of their deviation. +