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tracks.cs
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using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MSU_JSON_Creator
{
class tracks
{
}
public class SubTrack
{
public string file { get; set; }
public int trim_start { get; set; }
public int trim_end { get; set; }
}
public class Track
{
public int track_number { get; set; }
public string title { get; set; }
public string file { get; set; }
public int trim_start { get; set; }
public int trim_end { get; set; }
public int loop { get; set; }
public List<SubTrack> sub_tracks { get; set; }
}
public class Root
{
[JsonProperty("$schema")]
public string Schema { get; set; }
public string game { get; set; }
public string pack { get; set; }
public string artist { get; set; }
public int normalization { get; set; }
public string output_prefix { get; set; }
public List<Track> tracks { get; set; }
}
}