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config.ini
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67 lines (58 loc) · 1.96 KB
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// vim: set ft=c :
//
// Format is as follows:
// <optionname> <value>
//
// Fields are whitespace delimited (tabs/spaces).
//
// Comments are either c++ style ("//") or unix shell style ("#"), and
// can appear ONLY at the beginning of a line.
//
// The following provide a list of recognized options, their defaults, and
// examples of usage.
//
// debuglevel <number>
// gamedll <path>
// plugins_file <path>
// exec_cfg <file>
// debuglevel <number>
// where <number> is an integer, 0 and up.
// Sets the initial debugging level for metamod (same as cvar "meta_debug").
// Default is normally 0. If hlds is run with "-dev", default is 3.
// Overridden by: +localinfo mm_debug <number>
// Examples:
//
// debuglevel 0
// debuglevel 42
// gamedll <path>
// where <path> is an absolute path, or a path relative to the gamedir.
// Overrides the auto-detected gamedll, in particular for bots.
// Default is empty, with gamedll being auto-recognized based on the
// gamedir.
// Overridden by: +localinfo mm_gamedll <path>
// Examples:
//
// gamedll dlls/hl.dll
// gamedll ../podbot/podbot.dll
// gamedll /home/bots/dlls/mybot.dll
// plugins_file <path>
// where <path> is an absolute path, or a path relative to the gamedir.
// Overrides the default filename containing the MM plugins to load.
// Default is "addons/metamod/plugins.ini".
// Overridden by: +localinfo mm_pluginsfile <path>
// Examples:
//
// plugins_file cfg/clanmode.ini
// plugins_file ../private.ini
// plugins_file /home/half-life/testing.ini
// exec_cfg <file>
// where <file> is a path relative to the gamedir. Note! This CANNOT be
// an absolute path, as hlds will not "exec" absolute pathnames.
// Overrides the default filename containing hlds commands to run just
// after loading Metamod.
// Default is "addons/metamod/exec.cfg".
// Overridden by: +localinfo mm_execcfg <path>
// Examples:
//
// exec_cfg configs/debugging.cfg
// exec_cfg ../clan/match.cfg