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Copy pathCFX.lua
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18 lines (17 loc) · 766 Bytes
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---
--- Generated by EmmyLua(https:--github.com/EmmyLua)
--- Created by Baphomet.
--- DateTime: 12/10/2024 14:07
---
EntityOrphanMode = {
-- Default, this will delete the entity when it isn't relevant to any players
-- NOTE: this *doesn't* mean when they're no longer in scope
DeleteWhenNotRelevant = 0,
-- The entity will be deleted whenever its original owner disconnects
-- NOTE: if this is set when the entities original owner has already left it will be
-- marked for deletion (similar to just calling DELETE_ENTITY)
DeleteOnOwnerDisconnect = 1,
-- The entity will never be deleted by the server when it does relevancy checks
-- you should only use this on entities that need to be relatively persistent
KeepEntity = 2
}