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Copy pathcommands_extrametadata.lua
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Copy pathcommands_extrametadata.lua
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54 lines (49 loc) · 1.19 KB
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---@class eShopPedApparel
eShopPedApparel = {
SHOP_PED_COMPONENT = 0,
SHOP_PED_PROP = 1,
SHOP_PED_OUTFIT = 2,
}
--- / PURPOSE: Used to differentiate between the different types of clothes shops
--- / /// NOTE:
--- / Keep in sync with //depot/gta5/src/dev_ng/game/scene/ExtraMetadataDefs.psc
---@class CLOTHES_SHOP_ENUM
CLOTHES_SHOP_ENUM = {
CLO_SHOP_LOW = 0,
CLO_SHOP_MID = 1,
CLO_SHOP_HIGH = 2,
CLO_SHOP_GUN_LARGE = 3,
CLO_SHOP_GUN_SMALL = 4,
CLO_SHOP_AMB = 5,
CLO_SHOP_CASINO = 6,
CLO_SHOP_CAR_MEET = 7,
CLO_SHOP_ARMORY_FIXER = 8,
CLO_SHOP_MUSIC_STUDIO = 9,
CLO_SHOP_NONE = 10,
}
---@class eContentRightsTypes
eContentRightsTypes = {
CRT_TATTOOS = 0,
CRT_PED_APPAREL = 1,
CRT_WEAPONS = 2,
CRT_VEHICLES = 3,
}
---@class TATTOO_FACTION_ENUM
TATTOO_FACTION_ENUM = {
TATTOO_SP_MICHAEL = 0,
TATTOO_SP_FRANKLIN = 1,
TATTOO_SP_TREVOR = 2,
TATTOO_MP_FM = 3,
TATTOO_MP_FM_F = 4, --@notes CONDITION WAS CONVERTED AUTOMATICALLY; OLD CONDITION WAS: #IF USE_TU_CHANGES ... #ENDIF
}
---@class TATTOO_FACING
TATTOO_FACING = {
TATTOO_FRONT = 0,
TATTOO_BACK = 1,
TATTOO_LEFT = 2,
TATTOO_RIGHT = 3,
TATTOO_FRONT_LEFT = 4,
TATTOO_BACK_LEFT = 5,
TATTOO_FRONT_RIGHT = 6,
TATTOO_BACK_RIGHT = 7,
}