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Copy file name to clipboardExpand all lines: Changes
+51-2Lines changed: 51 additions & 2 deletions
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10.6.x.x (relative to 10.6.0.1)
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10.6.x.x (relative to 10.6.1.0)
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========
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Improvements
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------------
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- ShaderNetwork : Optimised applySubstitutions() for cases where not all shaders need them.
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- CurvesPrimitiveEvaluator : Added accessors for getting interpolation coefficients and data indices from Result.
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Fixes
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-----
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- ShaderNetwork::hashSubstitutions : Fixed shader string substitutions that are escaped with backslashes (ie. `myText\<substitutionHandledByArnold\>`).
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10.6.1.0 (relative to 10.6.0.2)
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========
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Improvements
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------------
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- ShaderNetworkAlgo : Added support for RenderMan's spline convention in `expandSplines()` and `collapseSplines()`.
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Fixes
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- ConfigLoader : Fixed UnicodeDecodeErrors in non-UTF8 locales.
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- USDScene : Fixed identifiers for exported RenderMan shaders, by omitting the `ri:` type prefix.
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10.6.0.2 (relative to 10.6.0.1)
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========
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Fixes
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- DisplayDriverServer : Fixed to support IPv4-only environments.
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API
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---
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- TypeIds : Claimed range for AtomsGaffer.
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10.6.0.1 (relative to 10.6.0.0)
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========
@@ -53,10 +89,23 @@ Breaking Changes
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- Removed support for `IECORE_RTLD_GLOBAL` environment variable.
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- SmoothSkinningData : Removed, along with all associated Ops and Parameters.
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10.5.x.x (relative to 10.5.15.3)
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10.5.x.x (relative to 10.5.15.4)
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=======
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10.5.15.4 (relative to 10.5.15.3)
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========
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Improvements
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- IECoreUSD: Added support for root level tags (reading/writing) to our IECoreUSD::SceneCacheData plugin.
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Fixes
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- IECoreUSD: Fixed crash when using invalid file path with IECoreUSD::SceneCacheFileFormat.
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