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Bump version to 10.4.7.0 and update Changes.md
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Changes

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10.4.x.x (relative to 10.4.6.0)
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10.4.x.x (relative to 10.4.7.0)
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========
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10.4.7.0 (relative to 10.4.6.0)
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========
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Improvements
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------------
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- IECoreGL::PointsPrimitive : Added `renderUsesGLPoints()` method (#1347).
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- IECoreGL::CurvesPrimitive : Added `renderUsesGLLines()` method (#1347).
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- StringAlgo : Added `concat()` and `toInt()` methods (#1343).
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- IECoreScene::ShaderNetworkAlgo (#1343) :
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- Added `convertToOSLConventions()`, `expandSplines()` and `collapseSplines()`.
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- Deprecated `convertOSLComponentConnections()`, `expandSplineParameters()` and `collapseSplineParameters()`.
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- USDScene : Added support for roundtripping connections to SplineData parameters.
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Fixes
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- USD::PrimitiveAlgo :
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- IECoreUSD::PrimitiveAlgo (#1346) :
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- Fixed reading of primitives containing `primvars:normals`. These are now correctly loaded as a primitive variable called `N`, taking precedence over the UsdGeomPointBased `normals` attribute.
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- Fixed writing of indexed normals so that the indexing is retained on load. Note that this means that normals are now _always_ written as `primvars:normals` and never via the UsdGeomPointBased `normals` attribute.
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API
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- IECoreGL::PointsPrimitive : Added `renderUsesGLPoints()` method.
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- IECoreGL::CurvesPrimitive : Added `renderUsesGLLines()` method.
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10.4.6.0 (relative to 10.4.5.0)
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========
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SConstruct

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ieCoreMilestoneVersion = 10 # for announcing major milestones - may contain all of the below
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ieCoreMajorVersion = 4 # backwards-incompatible changes
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ieCoreMinorVersion = 6 # new backwards-compatible features
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ieCoreMinorVersion = 7 # new backwards-compatible features
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ieCorePatchVersion = 0 # bug fixes
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ieCoreVersionSuffix = "" # used for alpha/beta releases. Example: "a1", "b2", etc.
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