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README.md

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# The Scrapeface bug;
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This fork is aimed to fix the very infamous https://github.com/studio-minus/madness-interactive-reloaded/issues/38.
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# The cause of the bug;
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## The cause of the bug;
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.NET 8.0.8 causes Vector2.Normalize() (and some other methods) on older CPU's that do not support SSE41 or SSE42 to not.
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This may be fixed in the future with .NET 9, but for now here's this fork
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# What the fork does;
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The fork replaces all instances of Vector2.Normalize and other faulty (yet to be discovered) methods with custom Vector2.Normalize methods at minimum performance losses.
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# What it currently fixes;
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## What it currently fixes;
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This fork fixes all things related to positions, It fixes melee combat, head turning and rotating, special abilities,
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# What it does NOT fix;
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## What it does NOT fix;
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As of now it does not fix raycasting (might be related to Walgelijk), and ragdolls.

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