Open
Description
Server Implementation
Paper
Server Version
1.21.3
Describe the bug
after i using //set , the player will lagback, only reconnect can resolve it
https://drive.google.com/file/d/1OQHf_7p0EMClofElKmPr-Rw2opx_fS3-/view?usp=sharing
To Reproduce
- select blocks
- using //set
- player or enity lag backing
Expected behaviour
only block change
nothing lag
Screenshots / Videos
No response
Error log (if applicable)
No response
Fawe Debugpaste
https://athion.net/ISPaster/paste/view/c2134a25ec4142d89dff56835d9d0974
Fawe Version
FastAsyncWorldEdit-Paper-2.12.4-SNAPSHOT-1022
Checklist
- I have included a Fawe debugpaste.
- I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.
Anything else?
No response
Activity