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After having entered a search clue on the travel map, the resulting list has lines cut at 29 characters.
This is probably an issue only for other languages than English that are more verbose.
This comes from the script DaggerfallTravelMapWindow.cs where the listbox is explicitely created with MaxCharacters = 29.
I changed the 29 for 50 with the Unity editor and the list is is now correctly displayed.
Please change this value in DFU code.
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