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Description
Errors happening when running run-passes
on Windows 11, on current main (3250a6a). Is this related to #31 ?
$ zig build run-passes
Debug system initializing
Delve Framework Initialized
Registered module: passes_example
Registered module: fps_counter
Delve Framework Starting!
App platform starting
Creating Sokol App backend
Main loop starting
Sokol app starting main loop
Sokol app context initializing
Sokol setup backend: gfx.Backend.D3D11
Graphics subsystem starting
Graphics subsystem started successfully
Image zstbi init
Input subsystem starting
Registered module: subsystem.input
Initializing module: passes_example
Forest example module initializing
Sprite animation example module initializing
Loading shader yaml file: assets/shaders/built/default/default_reflection.yaml
Found shader def: hlsl4:default
[sg][error][id:163] C:\Users\funatsu\AppData\Local\zig\p\122052a192829b377c637ce242ee8c9121e03d8cd10c889758dc6fb176368de7d67b\src\sokol\c/sokol_gfx.h:16437:0:
VALIDATE_PIPELINEDESC_ATTR_SEMANTICS: D3D11 missing vertex attribute semantics in shader
[sg][error][id:163] C:\Users\funatsu\AppData\Local\zig\p\122052a192829b377c637ce242ee8c9121e03d8cd10c889758dc6fb176368de7d67b\src\sokol\c/sokol_gfx.h:16437:0:
VALIDATE_PIPELINEDESC_ATTR_SEMANTICS: D3D11 missing vertex attribute semantics in shader
[sg][error][id:163] C:\Users\funatsu\AppData\Local\zig\p\122052a192829b377c637ce242ee8c9121e03d8cd10c889758dc6fb176368de7d67b\src\sokol\c/sokol_gfx.h:16437:0:
VALIDATE_PIPELINEDESC_ATTR_SEMANTICS: D3D11 missing vertex attribute semantics in shader
[sg][panic][id:298] C:\Users\funatsu\AppData\Local\zig\p\122052a192829b377c637ce242ee8c9121e03d8cd10c889758dc6fb176368de7d67b\src\sokol\c/sokol_gfx.h:16072:0:
VALIDATION_FAILED: validation layer checks failed
ABORTING because of [panic]
run-passes
└─ run passes failure
error: the following command exited with error code 9:
C:\Users\funatsu\lab\delve-framework\.zig-cache\o\2d500b2295120fb6fd5e0bedd4080927\passes.exe
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